Teach Engineering
Household Energy Conservation and Efficiency
Are your household devices eating up a lot of energy? Pupils investigate household energy efficiency through a set of activities. They find ways to improve energy efficiency and reduce consumption. This is the 21st installment of a...
Teach Engineering
Efficiency of an Electromechanical System
How efficient is a motor in a LEGO set? Future engineers conduct an activity where a LEGO motor-generator system raises an object to a specified height. They then show what they learned and use their measurements to calculate the energy...
Teach Engineering
Energy Efficiency
Using the resource is probably the most efficient way to learn about efficiency. The 18th installment of a 25-part Energy Systems and Solutions unit has pupils investigate energy efficiency through discussions and associated activities....
Teach Engineering
Energy Resources and Systems
We've talked a lot about energy, but where does energy come from? Pupils brainstorm different energy sources through a class discussion to kick off the 14th installment of a 25-part Energy Systems and Solutions unit. They then research...
Teach Engineering
Energy Basics
Power up your lessons with an energetic resource. Scholars learn about work, force, energy, and power. They consider the relationships between these quantities through hockey puck scenarios and make calculations using formulas.
Teach Engineering
Energy Intelligence Agency
Protect the world from energy depletion—join the Energy Intelligence Agency. Using a set of cards, pupils distinguish between correct and incorrect information regarding energy use in the United States. They analyze graphs and diagrams...
Benjamin Banneker Association
Celebrate Benjamin Banneker
Inventor, astronomer, surveyor, mathematician, clock maker. Learners celebrate the life of Benjamin Banneker by building creative analog clocks, making scale models, and solving problems related to surveying. The activities model the...
Yummy Math
Sweethearts Candy
Sweethearts® candies are a beloved Valentine's Day treat—so much so that eight billion hearts are produced every year around the world! Learners use number sense reasoning and critical thinking to solve nine word problems about the...
Yummy Math
Which Sweet Heart Candy Is the Best Deal?
Get the most Valentine's candy for your money with a fun math activity! After examining three deals for buying candy hearts in bulk, young mathematicians decide which deal is the best and use bar graphs to demonstrate their claim. They...
Yummy Math
Valentine’s Day = Roses
Roses are red, but did you know that some are lighter while others are darker? Scholars read an infographic to decipher the fraction and percent of rose color and their country of origin. They go on to make comparisons and estimate while...
Teacher Created Resources
How to Calculate Discounts and Sales
Teach discounts and sales with a straightforward worksheet. After reviewing the concept, pupils solve word problems related to dollars and percentages. The second half of the sheet prompts learners to continue solving problems related to...
Arcademics
Dirt Bike Proportions
Dirt Bike Proportions is a multi-player racing game that allows students from anywhere in the world to race one another while completing equivalent proportions!
NASA
What's the Frequency, Roy G. Biv?
While all light travels at the same speed, each color in the visible light spectrum contains a different wavelength and frequency. Scholars determine the relationship between frequency and wavelength as they complete the activity. They...
CK-12 Foundation
Input-Output Tables for Function Rules
Make the abstract a bit more concrete with an interactive that asks learners to slide an input value through a function to determine the output. Changing the slope and y-intercept allows them to see the how the output values change.
CK-12 Foundation
Input-Output Tables for Function Rules
How does changing a graph affect the function? Learners watch the changing input-output table as they adjust the location of the line graph. Questions prompt them to complete a table of values and determine the function rule.
CK-12 Foundation
Function Rules for Input-Output Tables: Whats My Rule?
What's the rule that makes it true? A virtual function machine generates output values as learners submit the input values. Their job is to analyze the inputs and outputs for a pattern and write a function rule.
CK-12 Foundation
Function Rules for Input-Output Tables: Function Machine 2
Model function operations using a function machine. An interactive lesson has learners determine the patterns of a double function machine. They use the patterns to write functions and make connections between the inputs and outputs.
CK-12 Foundation
Function Rules for Input-Output Tables: Function Machine 1
Challenge your classes to find the pattern of a double function machine. After recording the outputs of both machines, learners identify the pattern and the corresponding function. Both patterns involve adding/subtracting a constant.
CK-12 Foundation
Function Rules for Input-Output Tables: Function Machine!
Watch as a function machine converts an input to an output. Learners determine the work applied by the function machine to write a function rule. Questions accompany the function machine animation to guide individuals to conclusions.
CK-12 Foundation
Function Rules for Input-Output Tables: Tickets at an Arcade
This is the ticket to learning about function rules! Using online manipulatives, scholars build a table of values and then answer questions about the related function. They examine the relationship between the input and output values and...
CK-12 Foundation
Function Rules for Input-Output Tables: Soda Sugar Function Table
Examine the relationship between the input and output variables in a table of values. As learners build an input-output table using online manipulatives, they begin to identify patterns. They answer questions about these patterns and...
CK-12 Foundation
Graphs of Linear Functions: Line Designs
Designs from lines are sublime. Scholars create colorful designs by connecting points on an interactive coordinate plane. They answer questions about slope and quadrants based on their designs.
Indiana Department of Education
Amusement of the Future
Take your class on the ride of their lives! Physical science scholars get an in-depth look at potential and kinetic energies in an amusement park-themed unit. Students research, design, and promote their own amusement parks, complete...
EngageNY
Solving Percent Problems III
What happens when combining percentage discounts? The last instructional activity in a series of 29 introduces the idea of combining discounts one after another. Pupils wrestle with the claim that to find the total discount, they need to...