Physics Aviary
Physics Aviary: Satellite Lab
This lab is designed to allow students to explore different aspects of satellite motion. Students can vary the mass of the satellite, the orbital radius of the satellite and the body that the satellite is orbiting. Students can measure...
Physics Aviary
Physics Aviary: Impulse Lab
This lab is designed to have students find the relationships between impulse and change in momentum. Use the fire extinguisher to give different impulses to Wally and then use the time he is passing through the photogates to find the...
Physics Aviary
Physics Aviary: Circular Motion Learning Lab
This lab/learning activity is designed to introduce students to some of the basic terms with circular motion. They will be introduced to rpm, frequency, period, angular frequency, speed and velocity. It is hoped that students will be...
Physics Aviary
Physics Aviary: Speed and Pace of Car
This program will make sure students can figure out the speed and pace of a car using basic timing techniques.
Physics Aviary
Physics Aviary: Graphing Motion Lab 2
This lab was designed to generate some data that students can use when learning about two stage graphing motion. Students will track the motion of a dragster as it accelerates and then moves at a constant speed and then they will create...
Physics Aviary
Physics Aviary: Vertical Motion of Firework Lab
This lab was designed to give students an environment that they could relate to that would let them test how launch speed and time of flight affect the height of an explosion and the speed at the time of the explosion.
Physics Aviary
Physics Aviary: Practice Problems: Motion on Incline Level 1
Students must calculate the distance an object will move up an incline using Newton's Laws. Mass, angle, gravitational field and initial speed will be generated randomly.
Physics Aviary
Physics Aviary: Practice Problems: Arriving at a Certain Height Problem
Students must determine when a soccer ball reaches a given height based on the velocity with which it is kicked. Students are reminded that the ball will reach this height twice, once on the way up and once on the way down. Students must...
Physics Aviary
Physics Aviary: Practice Problems: Corner Kick
Students must determine the 3 components of the initial velocity of a soccer ball on a corner kick. Students will see the displacement of the ball in all three dimensions as well as the time the ball is in the air. Students must also...
Physics Classroom
The Physics Classroom: Physics Tutorial: Waves: The Wave Equation
This physics tutorial attempts to explain the wave equation in a three-part example problem.
Physics Classroom
The Physics Classroom: 1 D Kinematics: Scalars and Vectors
This illustrated tutorial focuses on several examples of vector and scalar quantities including distance, displacement, speed, velocity, and acceleration.
BBC
Bbc: Gcse Bitesize: Motion
This lesson focuses on motion including definitions, how to calculate the change in velocity and the average acceleration, and a link to an assessment.
BBC
Bbc: Gcse Bitesize: Motion
This lesson focuses on how to calculate average speed and distance traveled. It also explains how to convert different units of measure and provides a link to an assessment.
Physics Aviary
Physics Aviary: Equations of Motion Lab
You will be adjusting different parameters, such as speed and time accelerating, in this lab to see how they affect the motion of your car. Record the data and then reset your system to make desired changes.
University of Wisconsin
The Why Files: Friction and Fly Balls
Try to find the sweet spot for hitting a baseball so that it travels the greatest horizontal distance.
Physics Aviary
Physics Aviary: Practice Problems: Finding Velocity in a Ground Soccer Kick
Students must determine where a soccer ball will land based on the speed with which it is kicked. Students will also need to find the time in the air and the maximum height obtained by the projectile. This problem does not take place on...
Physics Aviary
Physics Aviary: Practice Problems: Ground to Ground Soccer Kick Problem
Students must determine where a soccer ball will land based on the speed with which it is kicked. Students will also need to find the time in the air and the maximum height obtained by the projectile. This problem does not take place on...
Physics Aviary
Physics Aviary: Practice Problems: Jumping Joe Simple
Students must predict the landing location of a person jumping over a gap on their motorcycle.
Physics Aviary
Physics Aviary: Practice Problems: Soccer Shot Simple
Students must calculate the maximum distance they can be from an soccer net and still hit a randomly generated target. The speed and angle of the kick will be generated randomly.
Other
Plan to Learn: Kinematics 1: Speedometer Cubed Lab (Physics)
Determine the speed of an object using three different methods and to compare the accuracy and precision of the results of each method.
The Wonder of Science
The Wonder of Science: Ms Ps3 1: Kinetic Energy of an Object
Work samples, phenomena, assessment templates, and videos that directly address standard MS-PS3-1: kinetic energy of an object.
Annenberg Foundation
Annenberg Learner: Design a Roller Coaster
An interactive lesson where students design and build their own virtual roller coaster. Choose the height of the hills. the shape of the hills. and loop to find out if you successfully used physics concepts to pass the safety and fun...
Physics Aviary
Physics Aviary: Velocity Vector in 3 D
A program that will randomly move an object from one location to another in three-dimensional space. You must determine the three components of the velocity vector that is created by this movement and also the speed of the object during...
CK-12 Foundation
Ck 12: Physical Science: Position Time Graphs
[Free Registration/Login may be required to access all resource tools.] How motion and speed can be represented by a distance-time graph and how average speed can be calculated from it.