+
Interactive5:12
1
1
BrainPOP

U.S. Symbols

For Students K - 3rd Standards
United States symbols are the subject of a video brought to you by BrainPop Jr. Hosts, Annie and Moby, begin with a definition of the word symbol, then go on to detail ten American symbols—the American flag, a Bald Eagle, the Liberty...
+
Interactive
1
1
Scholastic

Study Jams! + and - Without Regrouping

For Students 1st - 4th Standards
Addition and subtraction are essential skills for all young mathematicians. Explain the step-by-step process with respect to place value using these real-world examples. Focus is on numbers in the tens, hundreds, and thousands, making...
+
Interactive1:45
Scholastic

Study Jams! Properties of Addition

For Students 1st - 3rd Standards
Zoe from the StudyJams! crew brings the properties of addition to life by clearly explaining the meaning of the associative, commutative, and identity properties as she collects photos for an album. Listen to the included karaoke song...
+
Interactive
Curated OER

A or An or The?

For Teachers K - 3rd
Here is an online interractive learning exercise that invites learners to fill in 16 blanks in a paragraph by choosing the appropriate article to make each sentence grammatically correct. They choose each answer from a multiple choice list.
+
Interactive
Curated OER

Months and Seasons

For Students 1st - 3rd
Looking for a good worksheet on the months of the year and the seasons? Learners write ordinal numbers, fill in the blanks with months, write each season, and watch a video. Students complete 4 activities with this outstanding resource.
+
Interactive
Curated OER

Winnie the Pooh discovers seasons

For Students 1st - 3rd
Here is a charming worksheet on the seasons. Young learners watch a video about Winnie the Pooh and seasons which is embedded in the worksheet. They read sentences, fill in the blanks, and identify seasons based on the Winnie the Pooh...
+
Interactive
Mr. Nussbaum

Maple Syrup

For Students 1st - 2nd Standards
Five questions follow a short reading of an informational text all about maple syrup. A progress report details the work scholars complete.
+
Interactive
Mr. Nussbaum

Lobsters

For Students 1st - 2nd Standards
Lobsters are the topic of an informational text that scholars read then answer a series of questions. A progress report details their work.
+
Interactive
Mr. Nussbaum

Old Man of the Mountain

For Students 1st - 2nd Standards
Young scholars read or listen to an informative text about a rock formation in New Hampshire. Following the reading, pupils answer five multiple-choice questions. A detailed progress report appears when class members complete the...
+
Interactive
Mr. Nussbaum

Starfish Story

For Students 1st - 2nd Standards
Young scholars show what they know about starfish with an interactive practice that challenges them to read or listen to a short informational text then answer five multiple-choice questions—an organized progress report details results.
+
Interactive
Mr. Nussbaum

Blue Whale

For Students 1st - 2nd Standards
An interactive tests scholars' reading comprehension skills. After reading or listening to a brief informational text, learners answer five fill-in-the-blank questions. Results appear instantly.
+
Interactive
Mr. Nussbaum

The Color Green

For Students 1st - 2nd Standards
A two-paragraph informative text takes a close look at the color green. Scholars listen to and or read the passage, then answer five multiple-choice questions. A progress report details learners' performance.
+
Interactive
Mr. Nussbaum

Bald Eagle

For Students 1st - 2nd Standards
First and second graders listen to an informative read-aloud about Bald Eagles. Five questions follow the reading to gauge comprehension—a printable certificate details pupils' progress.
+
Interactive
Arcademics

Sailboat Subtraction

For Students 1st - 3rd Standards
Play a game of subtraction tug of war with an engaging learning game that challenges scholars to answer equations as quickly as possible.
+
Interactive
Arcademics

Minus Mission

For Students 1st - 3rd Standards
A learning game tests scholars' subtraction skills. While playing, participants use a canon to subtract the slime away by choosing the correct equations that correspond with the number shown. 
+
Interactive
Arcademics

Island Chase Subtraction

For Students 1st - 3rd Standards
Scholars boost subtraction skills with a multiplayer learning game. Jet skis race through the water, gaining speed and distance with every correct answer a learner provides.
+
Interactive
Arcademics

Ducky Race

For Students 1st - 3rd Standards
Scholars take part in a multiplayer game in which participants subtract facts to 12—the faster they solve problems, the faster they make their way around the track.
+
Interactive
Arcademics

Jet Ski Addition

For Students 1st - 3rd Standards
A learning game tests scholars' knowledge of addition facts with a jet ski-themed interactive. Playing against multiple people, participants answer as many addition problems as fast as possible by choosing the correct answer.
+
Interactive
DocsTeach

Sequencing from Seeds to Harvest

For Teachers K - 2nd
Explore the farm to table experience in a fast-paced lesson on gardening. The activity uses image sequencing to help young scholars understand the process of growing food from seed to harvest. Academics also participate in group...
+
Interactive
Arcademics

Tugboat Addition

For Students 1st - 3rd Standards
Test young mathematicians' addition skills with an engaging learning game. Two tugboat teams race to answer as many addition problems as possible.
+
Interactive
Arcademics

Kitten Match

For Students 1st - 3rd Standards
An engaging learning game tests scholars' knowledge of how to make a number using addition. Several players race to pick two numbers that add up to a given sum. 
+
Interactive
Arcademics

Alien Addition

For Students 1st - 3rd Standards
An alien-themed learning game boosts addition skills. Scholars solve the addition problem coming down from an invading spaceship before it lands.
+
Interactive
Arcademics

Koala Karts

For Students 1st Standards
A koala-themed learning game challenges scholars to count a ten frame and identify its number, racing against other players, naming their way to the finish line.
+
Interactive
Arcademics

Jumping Chicks

For Students 1st Standards
A multiplayer game challenges scholars to count to 10. Little chicks jump from leaf to leaf, matching the number of leaves to a number displayed on the screen.