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Interactive
New Mexico State University

Pearl Diver

For Students 2nd - 6th Standards
Dive into the number line. Learners play a computer game that revolves around a number line as they try to collect pearls by diving at locations on a number line. As the game progresses, dive locations change from simple whole numbers to...
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Learning
Curated OER

Fix the Problem!

For Teachers K - 6th
People won't let me finish talking!...I hate the lunch room...Leave my name alone! Explore a variety of problems learners can face on a daily basis, and use this game to have pupils determine the best ways to answer those situations.
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Activity
1
1
Curated OER

Flexibility Cards and Panels

For Teachers K - 12th
Support pupils who struggle with changes, trying new ways of doing things, or seeing the perspectives of others using this set of activity cards and panels. Designed for learners on the autism spectrum, this activity will provide...
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Activity
2
2
Curated OER

Emotion Card Games

For Teachers K - 8th
Emotions come in all shapes and sizes, and can be difficult for young learners or students with special needs to identify. Support them in gaining the valuable social skill of recognizing emotions and understanding empathy with this...
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Learning
1
1
Curated OER

Irresistible Irregular Verbs

For Students 2nd - 4th Standards
Four fun games for practicing irregular verbs? How fabulous!
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Learning
1
1
Curated OER

Making Math More Fun

For Teachers K - 5th Standards
Trick young mathematicians into practicing their basic arithmetic with this extensive collection of fun math games. Whether you're teaching addition, subtraction, multiplication, division, place value, or even fractions, there is a...
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Interactive
Arcademics

Sailboat Subtraction

For Students 1st - 3rd Standards
Play a game of subtraction tug of war with an engaging learning game that challenges scholars to answer equations as quickly as possible.
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Interactive
Arcademics

Minus Mission

For Students 1st - 3rd Standards
A learning game tests scholars' subtraction skills. While playing, participants use a canon to subtract the slime away by choosing the correct equations that correspond with the number shown. 
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Interactive
Arcademics

Island Chase Subtraction

For Students 1st - 3rd Standards
Scholars boost subtraction skills with a multiplayer learning game. Jet skis race through the water, gaining speed and distance with every correct answer a learner provides.
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Interactive
Arcademics

Ducky Race

For Students 1st - 3rd Standards
Scholars take part in a multiplayer game in which participants subtract facts to 12—the faster they solve problems, the faster they make their way around the track.
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Interactive
Arcademics

Skateboard Pups

For Students 2nd - 5th Standards
Players skate their way to the finish line by adding and subtracting two-step expressions as fast as possible.
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Interactive
Arcademics

Jet Ski Addition

For Students 1st - 3rd Standards
A learning game tests scholars' knowledge of addition facts with a jet ski-themed interactive. Playing against multiple people, participants answer as many addition problems as fast as possible by choosing the correct answer.
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Interactive
Arcademics

Canoe Puppies

For Students 2nd - 5th Standards
Smiling puppies row their way to the finish line in a learning game that focuses on addition. Scholars go up against multiple players to answer as many addition problems as possible. 
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Interactive
Arcademics

Tugboat Addition

For Students 1st - 3rd Standards
Test young mathematicians' addition skills with an engaging learning game. Two tugboat teams race to answer as many addition problems as possible.
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Interactive
Arcademics

Kitten Match

For Students 1st - 3rd Standards
An engaging learning game tests scholars' knowledge of how to make a number using addition. Several players race to pick two numbers that add up to a given sum. 
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Interactive
Arcademics

Alien Addition

For Students 1st - 3rd Standards
An alien-themed learning game boosts addition skills. Scholars solve the addition problem coming down from an invading spaceship before it lands.
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Interactive
Arcademics

Kangaroo Hop

For Students 2nd - 3rd Standards
Scholars play against three other participants to show what they know about geometric figures. Starting at the beginning, kangaroos jump from shape to shape to match the figure to the displayed word and make their way to the finish...
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Interactive
Arcademics

Bumper Boat Bash

For Students 2nd - 4th Standards
Speed through a bumper boat course to practice making nouns plural. Scholars read 26 plural nouns and choose the correct form out of three to advance their boat closer to the finish line.
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Interactive
Arcademics

Kitten Hop

For Students 1st - 4th Standards
An eye-catching learning game provides scholars with the opportunity to practice Dolch sight words. Playing against other young individuals and the computer, a kitten hops from word to word making its way to the cat bed. Results are...
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Interactive
Arcademics

Dolphin Dash

For Students 2nd - 4th Standards
Dolphins swim for coins. Pupils play an online interactive game to become the first dolphin around the track. Players choose the appropriate value for a collection of coins to increase their speed. The game accommodates up to 12 racers...
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Interactive
Arcademics

Dolphin Feed

For Students 2nd - 4th Standards
Gather money with porpoise. Individuals click on a combination of coins and bills to match the displayed amount of money. Each collection feeds a dolphin, and the player that gathers the most correct amounts wins the online game.
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Interactive
Arcademics

Giraffe Dash

For Students 2nd - 4th Standards
Practice just in the neck of time. Pupils play an online game to practice telling time from an analog clock. Giraffes race around a track and speed up each time the player correctly matches the digital time to the analog clock.
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Interactive
Arcademics

Giraffe Pull

For Students 2nd - 4th Standards
Take time to tell the time. Players compete in an online game of tug of war as giraffes. They determine the correct time in words for the displayed analog clock. Each correct response pulls the rope just a little farther.
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Interactive
ABCya

Martin Luther King Crossword Puzzle

For Students 2nd - 6th Standards
Martin Luther King, Jr. led the movement that came to define civil rights in 20th century America. Reinforce class members' knowledge of terms like segregation, tolerance, and peaceful  with a crossword puzzle.