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Interactive
Arcademics

Jumping Aliens

For Students 6th Standards
An alien-themed learning game challenges scholars to solve algebraic equations with exponents and variables using multiplication. 
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Interactive
Arcademics

Canoe Penguins

For Students 4th - 6th Standards
Scholars compete in a canoe race that challenges them to multiply two-digit numbers. The faster they solve equations, the faster their canoe makes it to the end. 
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Interactive
Arcademics

Sailboat Subtraction

For Students 1st - 3rd Standards
Play a game of subtraction tug of war with an engaging learning game that challenges scholars to answer equations as quickly as possible.
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Interactive
Arcademics

Minus Mission

For Students 1st - 3rd Standards
A learning game tests scholars' subtraction skills. While playing, participants use a canon to subtract the slime away by choosing the correct equations that correspond with the number shown. 
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Lesson Plan
Center for History Education

Speaking Up and Speaking Out: Exploring the Lives of Black Women During the 19th Century

For Teachers 6th - 12th Standards
Young historians investigate the often-hidden history of free and enslaved African American women before the Civil War. Using a collection of primary and secondary sources, including speeches, diaries, and poems, they evaluate the often...
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Interactive
Arcademics

Island Chase Subtraction

For Students 1st - 3rd Standards
Scholars boost subtraction skills with a multiplayer learning game. Jet skis race through the water, gaining speed and distance with every correct answer a learner provides.
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Interactive
Arcademics

Ducky Race

For Students 1st - 3rd Standards
Scholars take part in a multiplayer game in which participants subtract facts to 12—the faster they solve problems, the faster they make their way around the track.
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Interactive
Arcademics

Skateboard Pups

For Students 2nd - 5th Standards
Players skate their way to the finish line by adding and subtracting two-step expressions as fast as possible.
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Interactive
Arcademics

Jet Ski Addition

For Students 1st - 3rd Standards
A learning game tests scholars' knowledge of addition facts with a jet ski-themed interactive. Playing against multiple people, participants answer as many addition problems as fast as possible by choosing the correct answer.
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Lesson Plan
Center for History Education

Nineteenth Century Reform Movements: Women's Rights

For Teachers 6th - 12th Standards
It's hard to imagine a world where women were marginalized from the seats of power. Yet, there are women today who remember what it was like to not be allowed to vote. Using a DBQ of images and other primary sources, such as political...
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Lesson Plan
Center for History Education

Methods of Reform: The Lowell Mill Girls

For Teachers 6th - 8th Standards
Although the girls and women who worked in the Lowell Mills are not often seen this way, they are the forbearers of the American labor movement. Pupils examine primary sources, including testimony about life at Lowell and labor laws, as...
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Lesson Plan
Center for History Education

The Star-Spangled Banner: Fact or Fiction?

For Teachers 3rd - 8th Standards
Is the Star-Spangled Banner an actual account of a gripping battle, or is it just a catchy tune? Young scholars compare eyewitness descriptions of the War of 1812 battle that inspired "The Star-Spangled Banner." They also examine images...
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Lesson Plan
Center for History Education

Why is John Adams Standing on Thomas Jefferson's Foot?

For Teachers 3rd - 5th Standards
Was it a bromance, or were they frenemies? Young historians use a controversial portrait and letters between Thomas Jefferson, John Adams, and others to evaluate the relationship between the two Founding Fathers. Examining the primary...
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Lesson Plan
Center for History Education

How Did the Public View Women’s Contributions to the Revolutionary War Effort?

For Teachers 3rd - 5th Standards
Calling upon the legacies of Joan of Arc, Elizabeth I, and Catherine the Great, Esther Reed rallied Southern women to support the American Revolution. Using a broadside by Reed and other primary sources, such as poetry, young historians...
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Interactive
Arcademics

Canoe Puppies

For Students 2nd - 5th Standards
Smiling puppies row their way to the finish line in a learning game that focuses on addition. Scholars go up against multiple players to answer as many addition problems as possible. 
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Interactive
Arcademics

Tugboat Addition

For Students 1st - 3rd Standards
Test young mathematicians' addition skills with an engaging learning game. Two tugboat teams race to answer as many addition problems as possible.
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Interactive
Arcademics

Kitten Match

For Students 1st - 3rd Standards
An engaging learning game tests scholars' knowledge of how to make a number using addition. Several players race to pick two numbers that add up to a given sum. 
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Interactive
Arcademics

Alien Addition

For Students 1st - 3rd Standards
An alien-themed learning game boosts addition skills. Scholars solve the addition problem coming down from an invading spaceship before it lands.
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Interactive
Arcademics

Koala Karts

For Students 1st Standards
A koala-themed learning game challenges scholars to count a ten frame and identify its number, racing against other players, naming their way to the finish line.
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Interactive
Arcademics

Jumping Chicks

For Students 1st Standards
A multiplayer game challenges scholars to count to 10. Little chicks jump from leaf to leaf, matching the number of leaves to a number displayed on the screen.
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Interactive
Arcademics

Kangaroo Hop

For Students 2nd - 3rd Standards
Scholars play against three other participants to show what they know about geometric figures. Starting at the beginning, kangaroos jump from shape to shape to match the figure to the displayed word and make their way to the finish line. 
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Interactive
Arcademics

Spelling Bees

For Students 3rd - 6th Standards
A multiplayer game challenges participants to spell as many of the given words as fast they can. 
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Interactive
Arcademics

Koala Paddleboards

For Students 4th - 6th Standards
A multiplayer game challenges scholars to spell words. A voice says a word then participants race to spell the word quickly. Results display a scholars' rate and accuracy.
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Interactive
Arcademics

Word Invasion

For Students 3rd - 5th Standards
Parts of speech are the subject of an engaging jellyfish-themed learning game. A jellyfish grabs corresponding words to match the part of speech that displays on the screen. Skills include nouns, pronouns, verbs, adjectives, adverbs, and...