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Activity
TeachEngineering

Teach Engineering: Design Step 2: Research the Problem

For Teachers 9th - 10th
Through Internet research, patent research, standards and codes research, user interviews (if possible) and other techniques (idea web, reverse engineering), students further develop the context for their design challenge. In subsequent...
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Activity
TeachEngineering

Teach Engineering: Design Step 3: Brainstorm Possible Solutions

For Teachers 9th - 10th
Brainstorming is a team creativity activity that helps generate a large number of potential solutions to a problem. In this activity, students participate in a group brainstorming activity to generate possible solutions to their...
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Activity
TeachEngineering

Teach Engineering: Design Step 4: Engineering Analysis

For Teachers 9th - 10th
Engineering analysis distinguishes true engineering design from "tinkering." In this activity, students are guided through an example engineering analysis scenario for a scooter. Then they perform a similar analysis on the design...
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Lesson Plan
TeachEngineering

Teach Engineering: Design Steps 5 and 6: Create and Test a Prototype

For Teachers 9th - 10th
Students learn about the importance of creating and testing prototypes during the engineering design process. They start by building prototypes, which is a special type of model used to test new design ideas. Students gain experience...
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Lesson Plan
TeachEngineering

Teach Engineering: Design Step 7: Improve and Redesign/manufacture a Product

For Teachers 9th - 10th
As young scholars learn more about the manufacturing process, they use what they learned from testing their designs in the previous activity to continue to improve and redesign. Students also have the opportunity to manufacture their...
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Lesson Plan
TeachEngineering

Teach Engineering: Let's Make Silly Putty

For Teachers 10th - 12th
Students make two different formulations of imitation Silly Putty with varying degrees of cross-linking. They witness how changes in the degree of cross-linking influence the putty properties.
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Lesson Plan
The Tech Interactive

The Tech Interactive: Lesson Plan: Save the Fruit! [Pdf]

For Teachers 3rd - 5th
During this math-focused unit, students will create a device that is used to harvest fruit from a tree. They will then look at failure points in order to iterate their design. Finally, students will describe their device as a system and...
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Lesson Plan
My Learning

My Learning: Wacky Races

For Teachers 3rd - 8th
Bursting with ideas and inspirations for designing and making a wacky races vehicle and organizing a wacky races challenge.
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Interactive
Geffrye Museum

Geffrye Museum: Design a Garden

For Students Pre-K - 1st
Landscape architecture and design take a lot of planning and preparation. Give it your best shot and design a garden of your own.
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Unit Plan
Khan Academy

Khan Academy: Hands on Activity

For Students 5th - 7th
This is a hands on activity asks students to design and build a certain number dinosaur parts in order to create a crowd of a given size. Apply combinatorics to design your own crowd of dinosaurs. Click on First Lesson before you begin...
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Website
Other

International Council of Societies of Industrial Design

For Students 9th - 10th
Discover news, galleria, events, and education that the ICSID offers to people throughout the world.
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Handout
PBS

Pbs Teachers: The Dam Challenge

For Students 3rd - 8th
Explore different types of dams and the forces that act upon them, then choose the design of dam that best fits the needs of a town.