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Activity
TeachEngineering

Teach Engineering: Investigating Contact Angle

For Teachers 10th - 12th
Students observe how water acts differently when placed on hydrophilic and hydrophobic surfaces. They determine which coatings are best to cause surfaces to shed water quickly or reduce the "fogging" caused by condensation.
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Activity
TeachEngineering

Teach Engineering: Exploring the Lotus Effect

For Teachers 10th - 12th
Students test and observe the "self-cleaning" lotus effect using a lotus leaf and cloth treated with a synthetic lotus-like superhydrophobic coating. They also observe the Wenzel and Cassie Baxter wetting states by creating and...
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Activity
TeachEngineering

Teach Engineering: Growing and Graphing

For Teachers Pre-K - 1st
Students visit a 2nd and a 4th grade class to measure the heights of older students using large building blocks as a non-standard unit of measure. They can also measure adults in the school community. Results are displayed in...
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Activity
TeachEngineering

Teach Engineering: A Tasty Experiment

For Teachers 3rd - 5th
Students conduct an experiment to determine whether or not the sense of smell is important to being able to recognize foods by taste. They do this by attempting to identify several different foods that have similar textures. For some of...
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Activity
TeachEngineering

Teach Engineering: Start Networking!

For Teachers 9th - 10th
To get a better understanding of complex networks, students create their own, real social network example by interacting with their peers in the classroom and documenting the interactions. They represent the interaction data as a graph,...
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Activity
TeachEngineering

Teach Engineering: Curb the Epidemic!

For Teachers 9th - 10th
Using a website simulation tool, students build on their understanding of random processes on networks to interact with the graph of a social network of individuals and simulate the spread of a disease. They decide which two individuals...
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Activity
TeachEngineering

Teach Engineering: Pingus Penguins: Writing Good Instructions

For Teachers 3rd - 4th Standards
Students use the free computer game Pingus to learn how engineers, specifically environmental engineers, use their technical writing skills to give instructions and follow the instructions of others. Students learn to write instructions...
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Activity
TeachEngineering

Teach Engineering: Studying Evolution With Digital Organisms

For Teachers 11th - 12th
Students observe natural selection in action and investigate the underlying mechanism, including random mutation and differential fitness based on environmental characteristics. They do this through use of the free AVIDA-ED digital...
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Activity
TeachEngineering

Teach Engineering: Evolving Tce Biodegraders

For Teachers 11th - 12th
A hypothetical scenario is introduced in which the class is asked to apply their understanding of the forces that drive natural selection to prepare a proposal along with an environmental consulting company to help clean up an area near...
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Activity
TeachEngineering

Teach Engineering: Competing Evolved & Engineered Digital Organisms

For Teachers 10th - 12th
Students engineer and evolve digital organisms with the challenge to produce organisms with the highest fitness values in a particular environment. They do this through use of the free Avida-ED digital evolution software application. The...
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Activity
TeachEngineering

Teach Engineering: Artificial Heart Design Challenge

For Teachers 9th - 10th
Students are presented with a hypothetical scenario in which they are biomedical engineers asked to design artificial hearts. Using the engineering design process as a guide, the challenge is established and students brainstorm to list...
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Activity
TeachEngineering

Teach Engineering: If You're Not Part of the Solution!

For Teachers 9th - 10th
Students continue the research begun in the associated lesson as if they were biomedical engineers working for a pharmaceutical company. Groups each perform a simple chemical reaction (to precipitate solid calcium out of solution) to...
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Activity
TeachEngineering

Teach Engineering: Accelerometer: Centripetal Acceleration

For Teachers 9th - 10th
Students work as physicists to understand centripetal acceleration concepts. They also learn about a good robot design and the accelerometer sensor. They also learn about the relationship between centripetal acceleration and centripetal...
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Activity
TeachEngineering

Teach Engineering: About Accuracy and Approximation

For Teachers 5th - 7th
Students learn about the concepts of accuracy and approximation as they pertain to robotics, gain insight into experimental accuracy, and learn how and when to estimate values that they measure. Students also explore sources of error...
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Activity
TeachEngineering

Teach Engineering: Arctic Animal Robot

For Teachers 3rd - 5th
Students create four-legged walking robots and measure how far they travel across different types of surfaces. They design and create "shoes" to add to the robots' feet and observe the effect of their modifications on the net distance...
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Activity
TeachEngineering

Teach Engineering: Tug of War Battle Bots

For Teachers 9th - 10th
Students are introduced to the concepts of torque, power, friction and gear ratios. Teams modify two robotic LEGO vehicles by changing their gear ratios, wheel sizes, weight and engine power, while staying within a limit of points to...
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Activity
TeachEngineering

Teach Engineering: Test a Beam

For Teachers 6th - 9th
Students measure different types of small-sized beams and calculate their respective moments of inertia. They compare their calculations to how much the beams bend when loads are placed on them, gaining insight into the ideal geometry...
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Activity
TeachEngineering

Teach Engineering: Biomimicry: Echolocation in Robotics

For Teachers 6th - 8th
Students use ultrasonic sensors and LEGO MINDSTORMS NXT robots to emulate how bats use echolocation to detect obstacles. They measure the robot's reaction times as it senses objects at two distances and with different sensor threshold...
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Activity
TeachEngineering

Teach Engineering: Boom Construction

For Teachers 9th - 10th
Student teams design their own booms (bridges) and engage in a friendly competition with other teams to test their designs. Each team strives to design a boom that is light, can hold a certain amount of weight, and is affordable to...
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Activity
TeachEngineering

Teach Engineering: Building Our Bridge to Fun!

For Teachers 4th - 6th
Students identify different bridge designs and construction materials used in modern day engineering. They work in construction teams to create paper bridges and spaghetti bridges based on existing bridge designs. Students progressively...
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Activity
TeachEngineering

Teach Engineering: Determining Concentration

For Teachers 5th - 7th
Students quantify the percent of light reflected from solutions containing varying concentrations of red dye using LEGO MINDSTORMS NXT bricks and light sensors. They begin by analyzing a set of standard solutions with known...
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Activity
TeachEngineering

Teach Engineering: Decimals, Fractions & Percentages

For Teachers 4th - 5th
Students learn about and practice converting between fractions, decimals and percentages. Using a LEGO MINDSTORMS NXT robot and a touch sensor, each group inputs a fraction of its choosing. Team members convert this same fraction into a...
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Activity
TeachEngineering

Teach Engineering: Deformation: Nanocomposite Compression

For Teachers 4th - 6th
Students learn about nanocomposites, compression and strain as they design and program robots that compress materials. Student groups conduct experiments to determine how many LEGO MINDSTORMS NXT motor rotations it takes to compress soft...
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Activity
TeachEngineering

Teach Engineering: Ding! Going Up? Elevators and Engineering

For Teachers 9th - 10th
Students create model elevator carriages and calibrate them, similar to the work of design and quality control engineers. Students use measurements from rotary encoders to recreate the task of calibrating elevators for a high-rise...