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Activity
TeachEngineering

Teach Engineering: That's Hot! Robot Brain Programming

For Teachers 5th - 8th
With the challenge to program computers to mimic the human reaction after touching a hot object, students program LEGO robots to "react" and move back quickly once their touch sensors bump into something. By relating human senses to...
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Activity
TeachEngineering

Teach Engineering: Commanding a Robot Using Sound

For Teachers 5th - 8th
Students continue their exploration of the human senses and their engineering counterparts, focusing on the auditory sense. Working in small groups, students design, create and run programs to control the motion of LEGO TaskBots. By...
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Activity
TeachEngineering

Teach Engineering: Hearing: How Do Our Ears Work?

For Teachers 5th - 8th
Students learn about the anatomy of the ear and how the ears work as a sound sensor. Ear anatomy parts and structures are explained in detail, as well as how sound is transmitted mechanically and then electrically through them to the...
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Activity
TeachEngineering

Teach Engineering: Sound From Left or Right?

For Teachers 5th - 8th
Why do humans have two ears? How do the properties of sound help with directional hearing? Students learn about directional hearing and how our brains determine the direction of sounds by the difference in time between arrival of sound...
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Activity
TeachEngineering

Teach Engineering: Pupillary Response & Test Your Reaction Time

For Teachers 5th - 8th
Students observe and test their reflexes, including the (involuntary) pupillary response and (voluntary) reaction times using their dominant and non-dominant hands, as a way to further explore how reflexes occur in humans. They gain...
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Activity
TeachEngineering

Teach Engineering: Understanding Movement in Humans and Robots

For Teachers 4th - 7th
This activity helps students understand how a LEGO MINDSTORMS NXT robot moves using motors and wheels. Then students relate the concepts of decision-making actuation and motion in humans to their parallels in mechanized robots, and...
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Activity
TeachEngineering

Teach Engineering: Understanding Communication With a Robot

For Teachers 4th - 8th
Student pairs first act out the instructions a robot is given with one person providing instructions and the other person following the instructions. This activity helps students understand how a robot is programmed and with what type of...
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Activity
TeachEngineering

Teach Engineering: Nxt Ball Shooter

For Teachers 4th - 8th
This activity helps students understand how a motor in a LEGO MINDSTORMS NXT robot uses electricity produced by the battery to move a robot to do useful work in the form of throwing a ball. Students relate the concepts of electricity and...
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Activity
TeachEngineering

Teach Engineering: Movement Task Using Sensors Humans and Robots

For Teachers 4th - 7th
This activity helps students understand the significance of programming and also how the LEGO MINDSTORMS NXT robot's sensors assist its movement and make programming easier. Students compare human senses to robot sensors, describing...
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Activity
TeachEngineering

Teach Engineering: Android App Development

For Teachers 9th - 10th
Students develop an app for an Android device that utilizes its built-in internal sensors, specifically the accelerometer. The goal of this activity is to teach programming design and skills using MIT's App Inventor software (free to...
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Activity
TeachEngineering

Teach Engineering: Exploring Acceleration With an Android

For Teachers 9th - 10th
Students conduct an experiment to study the acceleration of a mobile Android device. During the experiment, they run an application created with MIT's App Inventor that monitors linear acceleration in one-dimension. Students use an...
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Activity
TeachEngineering

Teach Engineering: Flow Charting App Inventor Tutorials

For Teachers 7th - 9th
Students design and create flow charts for the MIT App Inventor tutorials in this computer science activity about program analysis. In program analysis, which is based on determining the behavior of computer programs, flow charts are an...
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Activity
TeachEngineering

Teach Engineering: Graphing the Spread of Disease

For Teachers 9th - 10th
Students simulate disease transmission by collecting data based on their proximity to other students. One option for measuring proximity is by having Bluetooth devices "discover" each other. After data is collected, students apply graph...
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Activity
TeachEngineering

Teach Engineering: Mars Rover App Creation

For Teachers 7th - 9th
Based on their experience exploring the Mars rover Curiosity and learning about what engineers must go through to develop a vehicle like Curiosity, students create Android apps that can control LEGO MINDSTORMS NXT robots, simulating the...
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Activity
TeachEngineering

Teach Engineering: Graphing Your Social Network

For Teachers 9th - 10th
Students analyze their social networks using graph theory. They gather data on their own social relationships, either from Facebook interactions or the interactions they have throughout the course of a day, recording it in Microsoft...
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Activity
TeachEngineering

Teach Engineering: Testing With J Unit

For Teachers 9th - 10th
JUnit is a testing method that is included with NetBeans (Java) installs or can be downloaded from the web and included in the Java build. In this activity, students design tests for a provided Java class before the class methods are...
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Activity
TeachEngineering

Teach Engineering: An Implementation of Steganography

For Teachers 9th - 10th
Students apply the design process to the problem of hiding a message in a digital image using steganographic methods, a PictureEdit Java class, and API (provided as an attachment). They identify the problems and limitations associated...
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Activity
TeachEngineering

Teach Engineering: Estimating the Storage Capacity of a Cd/dvd

For Teachers 11th - 12th
Students estimate the storage capacity of CDs and DVDs by assessing diffraction patterns of green and red laser beams.
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Activity
TeachEngineering

Teach Engineering: Who Can Make the Best Coordinate System?

For Teachers 7th - 9th
Students learn about coordinate systems in general by considering questions concerning what it is that the systems are expected do, and who decided how they look. They attempt to make their own coordinate systems using a common area...
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Activity
TeachEngineering

Teach Engineering: What's Wrong With the Coordinates at the North Pole?

For Teachers 7th - 9th
Students complete a self-guided exercise in worksheet format combined with Google Earth that helps them explore practical and observable differences between different projection and coordinate systems. The activity improves their skills...
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Activity
TeachEngineering

Teach Engineering: Get the Word Out at Mc Donalds!

For Teachers 7th - 9th Standards
Students take part in a hypothetical scenario that challenges them to inform customers at a local restaurant of how their use and disposal of plastics relates/contributes to the Great Pacific garbage patch (GPGP). What students...
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Activity
TeachEngineering

Teach Engineering: Searching for Bigfoot and Others Like Him

For Teachers 7th - 9th
Cryptids, creatures of questionable existence, are used as a source of data to guide students into the creation of their own GIS data layer in Google Earth. The activity serves the purpose of a tutorial to teach students how to make data...
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Activity
TeachEngineering

Teach Engineering: Where Are the Plastics Near Me? (Field Trip)

For Teachers 7th - 9th
An adult-led field trip allows students to be organized into investigation teams that catalogue the incidence of plastic debris in different environments. These plastics are being investigated according to their type, age, location and...
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Activity
TeachEngineering

Teach Engineering: Where Are the Plastics Near Me? (Mapping the Data)

For Teachers 7th - 9th
In a student-led and fairly independent fashion, data collected in the associated field trip activity are organized by student groups to create useful and informative Google Earth maps. Each team creates a map, uses that map to analyze...