Code.org
Code.org: Cs Fundamentals: End of Course Project
This lesson provides students with space to create a project of their own design, using a step-by-step process that requires planning but also allows for broad creativity.
Code.org
Code Studio: Picturing Data
Use a Play Lab project to collect data and make predictions. Use this unplugged activity to introduce data.
University of Canterbury
Cs Unplugged: Unit Plan: Kidbots
Writing a computer program involves planning what you're going to do, "coding" the instructions, testing them, tracking down any bugs, and changing the program to that it works correctly. In these activities students explore a simple...
Code.org
Code.org: Cs Fundamentals: Course C
Create programs with sequencing, loops, and events. Translate your initials into binary, investigate different problem-solving techniques, and learn how to respond to cyberbullying. At the end of the course, create your very own game or...