Curated OER
Problem Solving Decisions: Choose a Method
Walk your scholars through the process of finding percentages using this problem-solving activity! A word problem asks students to figure out how many pieces of a puzzle are left, if the completed 750 pieces make up 60% of the total....
OpenStax
Open Stax: Problem Solving Basics for One Dimensional Kinematics
In this interactive module, students will apply problem-solving steps and strategies to solve problems of one-dimensional kinematics. They will also apply strategies to determine whether or not the result of a problem is reasonable, and...
OpenStax
Open Stax: Physics: Approximation
On many occasions, physicists, other scientists, and engineers need to make approximations or "guesstimates" for a particular quantity. What is the distance to a certain destination? What is the approximate density of a given item? About...
University of Cambridge
University of Cambridge: Nrich: Up and Down Stairs
Work with this cube problem and see if you can find a pattern. Then you can check your solution with solutions already submitted.
University of South Florida
Fcat: Problem Solving Strategies
This page gives students a guide for problem solving. A list of strategies is presented, and each strategy has an example to demonstrate it.
Annenberg Foundation
Annenberg Learner: Patterns in Mathematics: How Many Valentines?
Students look for patterns to determine how many valentines will be distributed in a class of 28 students. After trying the problem, they can look at several other methods that could be used and compare the answer they got. There is also...
Other
Nz Maths Problem Solving Lesson Plans: Level 1
NZMaths, a New Zealand teacher resource, provides lesson plans for learners in algebra, geometry, measurement, numbers, statistics, logic and reasoning.
Other
Nz Maths Problem Solving Lesson Plans: Level 2
NZMaths is a New Zealand teacher resource that provides lesson plans for learners in algebra, geometry, measurement, numbers, statistics, logic and reasoning.
Other
Nz Maths: Problem Solving Lesson Plans: Level 3 Problems
This New Zealand Problems website is an excellent resource for lesson plans in problem-solving. They are organized into the following categories: algebra, geometry, measurement, numbers, statistics, and logic and reasoning.
Other
Nz Maths Problem Solving Lesson Plans: Level 4
This New Zealand Problem Solving website is an outstanding resource for lesson plans. They are organized into the following categories: algebra, geometry, measurement, numbers, statistics, and logic and reasoning.
Other
Nz Maths Problem Solving Lesson Plans: Level 5
Teachers, this New Zealand Problem Solving website is an outstanding resource for lesson plans. They are organized into the following categories: algebra, geometry, measurement, numbers, statistics, and logic and reasoning.
Other
Nz Maths Problem Solving Lesson Plans: Level 6
Teachers, this New Zealand Problem Solving website is an outstanding resource for lesson plans. They are organized into the following categories: Algebra, Geometry, Measurement, Numbers, Statistics, and Logic and Reasoning.
Shodor Education Foundation
Shodor Interactivate: Simple Maze Game
Use this clever applet to move your robot to safe ordered pairs as it travels to its destination. This all takes place in the first quadrant. Direction are just a click away.
Maths Challenge
Maths challenge.net: Problem Solving Database
Need some challenging problem-solving work for your students in the following areas: Discrete, Geometry, Numbers, and Code Breaking? This is the place for an enormous database of problems aimed at high school age students. They are...
Other
Emsl: The River Crossing Problem
The lesson plan for an interesting word problem concerning swimming and rowing across a river, being swept downstream by the current, and walking back up the other side. Basic arithmetic skills are all that are needed to approach the...
Shodor Education Foundation
Shodor Interactivate: Triangle Explorer
This applet gives you practice finding the area of a triangle. Great place for students to "discover" how you find the area of a triangle. Directions are just a click away. [Requires Java.]
Annenberg Foundation
Annenberg Learner: Patterns in Mathematics: People Patterns
This interactive website offers young students an opportunity to discover the pattern and predict who will come next. Feedback and guidance are given for each response. It also offers three increasingly difficult levels that are available.
Annenberg Foundation
Annenberg Learner: Patterns in Mathematics: Word Patterns Activities
This website helps students work with word patterns by having them create limericks and sentences. Students receive feedback and guidance as they work their way through the activities.
University of Cambridge
University of Cambridge: Nrich: Cubes Within Cubes
On this one page website sharpen your logic, geometry, spatial thinking, and problem solving skills while working on this challenge. The solution is available to double check your solution.
University of Cambridge
University of Cambridge: Nrich: Fractional Triangles
On this one page website sharpen your logic and equivalent fraction skills while working on this challenge. The solution is available to double check your solution.
University of Cambridge
University of Cambridge: Nrich: Konigsberg Plus
See if you can solve this classic problem that Leonhard Euler first presented in 1736. Use the interactive section of this website to help you.
University of Cambridge
University of Cambridge: Nrich: Seating Arrangements Plus!
Using your reasoning skills and the clues provided, try to figure out who is sitting where at this table of six. Check the solution and see if you are correct. You can choose similar games and math problems on this page, or choose math...
University of Cambridge
University of Cambridge: Nrich: Read This Page
On this one page website sharpen your logic and problem solving skills while working on this challenge. The solution is available to double check your solution.
University of Cambridge
University of Cambridge: Nrich: Beginning Logo Programming
A helpful compilation of lessons sequenced to help you get started learning the Logo programming language. Logo is used for writing procedures and superprocedures. It sharpens your problem-solving, sequencing, and geometry skills.