+
Activity
TeachEngineering

Teach Engineering: Magnetic Launcher

For Teachers 9th - 10th
Students explore electromagnetism and engineering concepts using optimization techniques to design an efficient magnetic launcher. Groups start by algebraically solving the equations of motion for the velocity at the time when a...
+
Activity
TeachEngineering

Teach Engineering: Building an Electromagnet

For Teachers 9th - 10th
Students design and construct an electromagnet that must pick up 10 staples. They begin with only minimal guidance, and after the basic concept is understood, are informed of the properties that affect the strength of that magnet. They...
+
Lesson Plan
Discovery Education

Discovery Education: Science of Everyday Life: The Everyday Science of Sports [Pdf]

For Teachers 6th - 9th
A lesson plan where students learn about the physics behind golf balls. Students evaluate different designs of golf balls to understand how their design impacts their function. After their evaluation, students will try to improve the...
+
Lesson Plan
Center for Innovation in Engineering and Science Education, Stevens Institute of Technology

Ciese: The Stowaway Adventure: Engineering Lesson: Designing Your Own Travel Bag

For Teachers 5th - 8th
After listening to the presented scenario, students are asked to design, create, and test a prototype of a bag that can carry their belongings and meet certain criteria.
+
Lesson Plan
The Tech Interactive

The Tech Museum of Innovation: Escape the Lava [Pdf]

For Teachers 4th - 8th Standards
In this engineering challenge, students will design devices to help "Justin Case" escape lava by using items in their backpacks to get Justin from one tree to another. Students will use the knowledge they gain from this engineering...
+
Lesson Plan
The Tech Interactive

The Tech Museum of Innovation: Save the Hiker [Pdf]

For Teachers 4th - 8th
Can you build a device that will deliver life-saving treatment to someone in a hazardous situation? During this instructional activity, students will learn how energy is converted and transferred between objects. Working in groups and...
+
Lesson Plan
The Tech Interactive

The Tech Interactive: Lesson Plan: Catch It if You Can! [Pdf]

For Teachers 4th - 7th Standards
Learners will learn about the ongoing issues associated with drought in California and how water conservation can be part of a solution. Students will design a rooftop water catchment system for drought-conscious Ms. Drizzle to install...
+
Lesson Plan
The Tech Interactive

The Tech Interactive: Lesson Plan: Save the Fruit! [Pdf]

For Teachers 3rd - 5th
During this math-focused unit, students will create a device that is used to harvest fruit from a tree. They will then look at failure points in order to iterate their design. Finally, students will describe their device as a system and...
+
Lesson Plan
The Tech Interactive

The Tech Museum of Innovation: Animal Rescue [Pdf]

For Teachers 4th - 8th
Scientists often need to gather information in order to form a deeper understanding of the problem. Can your team gather scientific evidence to help inform the design of a device that will help move endangered animals from one protected...
+
Lesson Plan
TryEngineering

Try Engineering: Engineer a Cane

For Teachers 9th - 10th
This lesson focuses on how engineers improve assistive devices such as a cane to meet the needs of the elderly. Students work in teams to re-engineer a cane for a "client." They are assigned a client profile, develop a design to suit the...
+
Lesson Plan
TryEngineering

Try Engineering: Biomimicry in Engineering

For Teachers 9th - 10th
This lesson focuses on the concept of Biomimicry and students learn how engineers have incorporated structures and methods from the living world in products and solutions for all industries. Students then work in teams to develop a...
+
Lesson Plan
Other

The Design Museum: Lesson Plan: Redesign Your Kitchenware

For Teachers 3rd - 5th
Young scholars will learn about the unique kettle invented by designer Philippe Starck. He designed the Hot Bertaa kettle to be different from everything else available. There was no lid to pour the water in, no handle, and no way of...
+
Lesson Plan
Center for Innovation in Engineering and Science Education, Stevens Institute of Technology

Ciese: The Three Little Pigs

For Teachers K - 1st
Students are asked to use the engineering design process to construct a house for the third pig in The Three Little Pigs story that can withstand the huffing and puffing of the wolf.
+
Lesson Plan
Center for Innovation in Engineering and Science Education, Stevens Institute of Technology

Ciese: How Does Your Garden Grow?

For Teachers Pre-K - 1st
Based on the book Muncha! Muncha! Muncha! by Candace Fleming. Students must use the engineering design process to plan and build a barrier that will keep hungry bunnies out of a garden.
+
Lesson Plan
Center for Innovation in Engineering and Science Education, Stevens Institute of Technology

Ciese: Scratch My Back

For Teachers K - 1st
Starting with the book Big Smelly Bear by Britta Teckentrup, learners use the engineering design process to design a solution to the bear's problem of not being able to scratch an itchy back.
+
Lesson Plan
Other

Engineering Your Future Ohio: Busting Myths

For Teachers 9th - 10th
A good introduction to the engineering design process, this project has students conduct tests to "bust myths," modelling the processes and tests shown on the show Mythbusters.
+
Lesson Plan
Center for Innovation in Engineering and Science Education, Stevens Institute of Technology

Ciese: Square of Life: Mini Squares of Life

For Teachers 1st - 5th
Students use the engineering design process to plan and construct a device for marking out the area for a small square outdoors, so that they can study what is contained inside it.