+
Interactive
CK-12 Foundation

Conditional Probability: Candy Store

For Students 9th - 12th Standards
An interactive uses a candy store to involve the pupils in conditional probabilities. Learners determine probabilities as customers purchase different types of candies and the stock decreases.
+
Interactive
CK-12 Foundation

Conditional Probability: Game Show with Monty

For Students 9th - 12th Standards
The car is behind door one — no wait, it is behind door three. An interactive allows learners to visualize the Monty Hall problem. Pupils work through the probabilities of choosing the car with their first pick. Next, they determine...
+
Interactive
CK-12 Foundation

Sums and Differences of Independent Random Variables: Traveling Seasickness

For Students 9th - 12th Standards
Use a Punnett square to calculate probabilities. The resource presents a situation in which two patients are randomly selected from a group of patients with a particular illness. Pupils use the interactive to determine the likelihood...
+
Interactive
CK-12 Foundation

Binomial Distributions and Probability: Roll One!

For Students 9th - 12th
It takes exactly one to win. Pupils calculate the probability of rolling five dice and having only a single die come up with a one. Learners calculate the number of expected wins out of a series of games. The interactive provides...
+
Interactive
CK-12 Foundation

Expected Value: Game of Chance

For Students 11th - 12th Standards
Determine whether the payoff is worth it. Pupils calculate the expected value of a game with three different payoff levels. Each level has a different probability of winning money. The scholars find the expected payoffs for each level...
+
Interactive
CK-12 Foundation

Expected Value: Win a Dollar

For Students 11th - 12th Standards
Spin a wheel, land on a color ... and win. Learners create a graph to display the probabilities of the amount of money they can win by spinning a colored wheel. The pupils use the dollar amounts and their probabilities to calculate the...
+
Interactive
CK-12 Foundation

Expected Value: Playing Darts

For Students 11th - 12th Standards
The expected payoff is right on target. An interactive resource provides a dart game scenario with amounts of cash prizes and probabilities of winning. Learners calculate the expected value and expected payoff for the game. To finish,...
+
Interactive
CK-12 Foundation

Numerical Computations: Counting Out Probability

For Students 6th - 8th Standards
Keep your heads up while counting. Pupils use an interactive to create a table with the possible outcomes of flipping three coins and then determine the probabilities of getting certain combinations of heads and tails.
+
Interactive
CK-12 Foundation

Additive and Multiplicative Rules for Probability: Red Dress? Blue Dress? Both!

For Students 7th - 12th Standards
The sum of the parts is greater than the whole. An interactive uses a Venn-like model to show the percentage of females from a survey that have a blue dress, a red dress, or both. The pupils determine the numbers in each category...
+
Interactive
CK-12 Foundation

Conditional Probability: Colorful Cubes

For Students 9th - 12th Standards
An interactive provides a model to visually represent the formula for the probability of an outcome. Given 10 numbered color cubes, pupils arrange them on the top and bottom shelf to represent the probability fraction. The learners use...
+
Interactive
CK-12 Foundation

Computing Probabilities for the Standard Normal Distribution: The FDA and Food Safety

For Students 9th - 12th Standards
To recall or not to recall, that is the question. Using provided data, pupils calculate the percent of people that may fall ill on average. The scholars determine the standard deviation based upon the mean and the empirical rule, then...
+
Interactive
CK-12 Foundation

Problem-Solving Models: Subway vs. Taxi

For Students 8th Standards
Ride to success in understanding systems of equations. Scholars graph a system of equations on the cost of a subway and a taxi using an interactive. Using this graph allows users to answer some questions about the situation.  
+
Interactive
CK-12 Foundation

Integers: Tiling a Chessboard with Dominoes

For Students 6th - 8th Standards
Ten questions make up an interactive all about integers. Scholars answer multiple choice, short answer, and discussion questions using a 4x4 chessboard and dominoes.
+
Interactive
CK-12 Foundation

Prime Factorization: Chocolate Chip Factoring

For Students 6th Standards
An interactive resource challenges mathematicians to show what they know about prime factorization. Five multiple-choice, true or false, and discussion questions use chocolate chip cookies to set a real-world application of the concept. 
+
Interactive
CK-12 Foundation

Prices Involving Sales Tax: Proper Tipping

For Students 6th - 8th Standards
A five-question interactive challenges mathematicians to find a correct tip and total amount using percents five, 12, and 18. A tool with moveable pieces assists participants in locating answers. Types of questions include...
+
Interactive
CK-12 Foundation

Properties of Multiplication in Decimal Operations: Balloon Animals

For Students 5th - 8th Standards
Commutive and associative properties are the focus of a five-question interactive. Dealing with decimal multiplication and addition, mathematicians solve multiple-choice and true or false questions using a model that moves balloons along...
+
Interactive
CK-12 Foundation

Mental Math to Divide by Whole Number Powers of Ten: Bouncing Decimal Point

For Students 6th - 8th Standards
Five questions challenge mathematicians to divide whole numbers by powers of 10. A tool highlights how a bouncing decimal moves through the divisor. Question types include multiple choice and fill in the blank. A discussion question...
+
Interactive
CK-12 Foundation

Problem Solving Plan, Estimation with Decimals: Shopping

For Students 6th - 8th Standards
Mathematicians go on a virtual shopping trip in an interactive designed to boost the concept of estimation. Scholars read and answer five questions—multiple-choice, true or false, and a discussion—with help from a drag-and-drop shopping...
+
Interactive
CK-12 Foundation

Simple Interest

For Students 6th - 8th Standards
Mathematicians manipulate a mountain of money to solve six questions about simple interest. Question types include several multiple-choice and one discussion. 
+
Interactive
CK-12 Foundation

Estimation to Check Decimal Multiplication: Watering a Garden

For Students 6th Standards
Mathematicians solve six multiple-choice and true or false questions using their knowledge of estimation and multiplying decimals. The interactive provides a garden-themed tool that creates a visual aid of three watering cans to assist...
+
Lesson Plan
Curated OER

A-Okay

For Teachers 1st - 2nd
Students complete a variety of activities related to the long /a/ sound and the a_e vowel correspondence. As a class they recite a tongue twister, and spell words containing the /ae/ correspondence using letter manipulatives. Students...
+
Worksheet
Curated OER

Get Reading Right

For Students 2nd - 4th
In this get reading right worksheet, students in teams combine as many letters together as they can to come up with as many English words as they can by only using the letters in the boxes shown.
+
Worksheet
Curated OER

Tick Tock Puzzle

For Students 2nd - 3rd
In this consonant clusters instructional activity, learners use a 'ck' consonant cluster word to fill in the puzzle pieces. Students then cut the pieces out and glue them onto the clock. Learners use the pictures for help.
+
Worksheet
Curated OER

Consonant Digraphs Make Beginning Sounds

For Students 1st - 3rd
In this creating words with consonant digraphs learning exercise, students say the picture words, guess the letters that make the beginning sounds, circle the letters that make the middle vowels and final sounds, and write the words....

Other popular searches