Curated OER
Computer Basics For Kids Worksheet
The computer can be a wonderful tool with so many applications. Third graders read a four paragraph procedural text to learn about: central processing unit, memory, input, output. They answer four fill in the blank and multiple choice...
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Turn It Upside Down: Introduction to Computer-Aided Design
Students explore a computer-aided design program. Students chart out roller coaster design, computer graphics and architecture. Students focus on understanding the connections between mathematics, science, technology and innovation.
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Computers: Inside & Out-Outer Hardware Input/Output Worksheet
In this computer hardware instructional activity, learners read a brief paragraph about the differences between computer output and input devices, then write input or output next to a list of 11 computer components.
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Alice Computer Programming
Young scholars explore multimedia components. In this science inquiry activity, students read "Invitation to the Game" by Monica Hughes and they use the Alice Computer Programming System to better understand population dynamics.
Code.org
Practice PT - Design a Digital Scene
The final performance task for the unit requires class members to utilize what they have learned to create a personal digital scene. Groups work together to develop a scene and then, using top-down design, break the scene into...
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Introduction to Arrays
How can you store lists in a computer program? The 16th installment of a 21-part unit introduces arrays as a way to store lists within a variable. Individuals program a list of their favorite things—adding interest to the activity.
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6.1 Computing Components
Students define computer terms such as hardware, software, input and output devices, central processing unit, etc. in their own words, and relate terms to computer system they are using.
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Basic Computer Hardware and Software
Students see pictures and learn vocabulary of basic computer hardware and software. In this computers lesson plan, students are shown pictures of a screen, mouse, keyboard, and other computer parts that they should know and fill out a...
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What's Wrong With This Computer?
Students, while in the computer lab, view a PowerPoint Presentation that addresses routine hardware and software problems that may occur with everyday usage of a computer. They identify and solve routine problems by checking connections...
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Computer Hardware Webquest
Students complete a webquest on computer hardware. Using the Internet, they research the various components that go into building a computer and how it operates. They present their material to the class and participate in a game show...
College Board
GridWorld Case Study
The gridline is not just for Friday. Created for the first year, the GridWorld case study was part of the Computer Science course, the resource provides suggestions for integrating it throughout the course. Four instructional components...
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Computers: Hardware on the Inside Labeling Worksheet
In this computer hardware worksheet, students label a diagram by writing the name of the hardware component in the blank next to a corresponding number. A wordbox is provided.
Code.org
Practice PT - Encode an Experience
Encoding What I did Last Summer. Class members develop a way to encode a personal experience using a top-down approach to determine components and sub-components of their experience They then pick one portion of the experience and go...
Code.org
Digital Assistant Project
Scholars apply previously learned skills to create a functional computer program. They produce a digital assistant incorporating string commands and complex conditional logic.
Code.org
Looping and Simulation
Young computer scientists continue programming with while loops by creating a program to simulate coins flipping.
Code.org
Introduction to Digital Assistant Project
How does a computer recognize voice commands? Scholars learn about digital assistants and natural language processing (NLP) algorithms in the ninth instructional activity of the series. They begin building a simple digital assistant and...
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HTTP and Abstraction on the Internet
Introduce your class to the layers of abstraction of the Internet with a lesson plan on the HTTP protocol. Pupils review previous lessons on levels of the Internet, then investigate new high levels by examining the HTTP traffic...
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Practice Performance Task - Security and Hacking in the Real World
Young computer scientists create a visual artifact that represents their research into a computing innovation in the world of cybersecurity. They then work individually to write an essay on the impact of technology on cybersecurity.
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Electronic Components
Students review new terminology and computer circuits and the value of a resistor. They complete three experiments, "Resistance Activities," Transistor Activities,"Diode Activities" and enter data, results and their findings on Student...
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Introduction to Computers and Understanding Commands
Students identify the different parts of a sentence. They practice conjugating verbs. They follow the commands of the teacher when using the computer.
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Introduction to the Computer
Students visit the computer lab to learn the parts of the computer and type their names and their lunch numbers.
Code.org
Keys and Passwords
Scholars explore the relationship between cipher keys and passwords and as they learn more about the Vigenere cipher and continue to read from the book Blown to Bits in the seventh lesson of the series. They conduct an activity where...
Code.org
Functions and Top-Down Design
Let me break it down for you! Introduce your class to a way of breaking up a complicated task into its component pieces. Individuals draw a complex figure using JavaScript and then break it down to help determine the...
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Project Based Technology in Second Grade
The many activities in this resource serve to introduce second graders to the Macintosh computer and to various programs and their creative product options. They make sideshows using KidPix, practice using email with the Journey South...
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