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Our Little Town
Young scholars take local walking tours and incorporate technology by using a digital camera to take photographs. They use the computer to display these photographs using different software programs such as SimTown, to create a visual...
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Art and Technology - Design - Alexander Calder
Students gain an awareness for the work of Alexander Calder, study a variety of utilitarian objects and discuss their purposes, and create graphic of a utilitarian piece using computer graphic software.
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Adventures in Alice
Students complete a computer program in which they see how the programming language works for creating a virtual world. In this technology lesson plan students produce their own interactive video.
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The Monster Exchange
Fourth graders will have an opportunity to communicate with students from another class in the United States. Through the chat rooms and e-mail, they will get to know one another and discuss writing along with other topics.
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Computer Aided Cubism
Young scholars engage in a study of the artistic style of cubism with the integration of technology to aid them create a unique work of art. They are shown the works of Picasso and Braque in order to serve as examples to create a context.
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The Nesting Habits of Folders
Students create an organized web of nested grade level folers. Within each grade level folder, they create a Language Arts/Social Studies folder and a Math/Science folder. All folders be color coded.
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Our Kindergarten Classmates
Students design pictures of themselves and type their names on the pictures using the "Moopies" portion of the Kid Pix Deluxe program. They publish their pictures and create a bulleting board display.
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Freddie the Fungus:A Play about Decomposers (Elementary, Computer)
First the class learns how to write a Haiku poem. Then, they use kidpix to illustrate their poem.
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Draw your Conclusions
Students analyze data from a student discussion website and write a report on the outcome of an investigation regarding their local water quality. As part of a larger unit students then post the summary of their investigation on the...
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Make a Commercial
Students develop and produce a commercial. In small groups they select a book or upcoming event, create a storyboard, and develop a commercial to advertise their book or event in the form of a computer slideshow using KidPix computer...
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SAS Similarity Theorem
Learners identify and use the similarity theorem. In this geometry lesson, students differentiate between congruent and similar triangles. They solve problems using the computer modifying shapes by dragging.
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Animal Story: An Informational Narrative
Students use the computer to research information and publish creative narrative stories about the life of a specific Everglades animal. This lesson uses many educational, computer programs including the iLife suite, publishing...
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Spiders and Their Body Parts
Students gain an understanding of the different parts of spiders by observing and drawing a spider. They utilize technology in order to gain a better understanding of spiders and their body parts.
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It's Written in the Stars!
Children create narrative accounts about their character traits, illustrate the constellation of each sign of the Zodiac, and write and illustrate their own creative myths about an original "Zodiac Sign". They use the computer as a...
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Duplicating Segments and Angles
Tenth graders investigate geometric construction. In this geometry lesson, 10th graders explore the procedure for copying an angle and a segment. The lesson emphasizes the difference between a sketch, a drawing, and a construction and...
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Complete the Squiggle Lesson Plan
Students finish several squiggles. In this Microsoft Paint lesson, students use the pen tool to draw squiggle lines and then take turn adding to one another's squiggles to create something.
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Dream Bedroom Floor Plan
Students build and apply concepts of geometry. In this geometry lesson, students create a building using proportions and scale drawings. They use Cabri technology to create a virtual drawing first.
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More Lizard Snacks
Students listen to Chapter I, Chapter II, Chapter III, and Chapter IV of "The Forgetful Pony". They observe different stages of development of mealworms. The student sequences pictures to show the life cycle and draws the developmental...
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Building a Native American Home
First graders explore different types of Native American shelters. In this Native American homes lesson, 1st graders compare the shapes of shelters used by Native Americans. They build a home using the program "Community Construction...
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A Different View
Learners create art using digital cameras and computers. In this visual art lesson, students look at examples of Andy Warhol's artwork and Pop Art. They create a contour line drawing of their self portrait and manipulate it using Whole...
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Animal Masks
Learners design and make animal masks. In this research and application lesson, students use a computer to research what a panther eats, select an animal mask they want to make and then use the materials provided to create their...
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Eric Carle Animals Animals
Fifth graders read a book by Eric Carle about animals. They identify the different animals throughout the book and research one of their choice. They write and draw a picture of their animal.
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Moment of Inertia Contest
Students design a wheel that can go down the ramp with the smallest moment of inertia. In this technology instructional activity, students construct their model using a computer program. They calculate the moment of inertia of their...
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Creepy Crawlies
Second graders study the world of insects. They join Greenpatch Kids, an organization of young people who are interested in nature and want to protect our environment. In addition, the students assess use of technology as a valuable...