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Telecommunication Terms Part 1
In this technology worksheet, students examine the words that are related to the concept of using the computer in an acceptable way.
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Worksheet 16 - Spring 1996
In this math worksheet, students read the instructions for setting up a computer program. Then they practice graphing the functions with the software program.
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A Computer Model For A Recycling Center
Learners develop a working model computer program of a recycling center which can be used to make decisions about a school recycling program.
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Microsoft Publisher Assignment One ITB
Students talk about how easy you found it to use Microsoft Publisher. They apply logic to the following scenario and question: You are in business. Tell me what you do. Give five (5) ways you could use Publisher software to help increase...
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Photoshop Curriculum
Students will learn the basics of their desktop; from turning on their machine to opening Photoshop and beginning a new program. The lesson plan is technology based and the user should have the necessary software.
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Geometry: Tessellations
Students create tessellations with computer software while applying their knowledge of reflections, rotations, and translations.
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Farming: It's a Fact!
Learners use worksheets, food items, and computer programs to learn about the path of food from the farm to their meals. In this agriculture lesson, students use a provided worksheet to learn facts about farming. They use a bag of...
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Substance Abuse Prevention at Hollywood High
Students research alcohol, tobacco, and other drugs using cd-roms, Internet websites, and media center materials. In small groups they write a script and create a computer animated movie using the "Hollywood High" computer software.
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Our World With MapsQ
Students examine and compare different types of maps. In this map skill lesson, students look at neighborhood and national maps on the overhead projector while making comparisons of the symbols and locations. They use a T-chart to record...
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A Holiday Card in KidPix
Students create a holiday card using computer software. In this computer card making lesson, students design an original holiday card using a variety of tools. Students navigate the software utilizing various tools.
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An Eye on Science
Students investigate the human eye and its parts. They read and discuss various books about eyes and sight, draw a rough draft of an eye diagram, and create a final draft of their eye diagram including labeled parts using Kid Pix...
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Friction Flyers
Students explore the principles of magnetism and friction. They complete an interactive puzzle on the Gizmos and Gadgets computer software, construct a vehicle, build and modify ramps and vehicles to produce various outcomes, and...
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Solar System Search
Students research topics related to space and the planets using the Internet. They explore various websites, construct scale models of the solar system, and create a travel brochure using HyperStudio computer software.
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Graphing Weather
Students make a graph. In this weather lesson, students fill in a KWL chart about different types of weather. Students watch a PowerPoint presentation about weather and natural disasters and where these types of weather are common....
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Evolution Lab
Students examine the pattern of natural variation in a society. They examine Darwin's theory of evolution and analyze data. They use computer programs to graphically display the variation in organisms.
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Bunny Cakes and Graphing
Third graders graph and analyze data relating to the book "Bunny Cakes" by Rosemary Wells. They listen to and discuss the book, vote on their favorite cake using Excel computer software, and discuss the results.
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Concept Structures in Architecture
Students develop a creative building design. For this technology lesson, students create a model of their building using a computer software. They present their final product in class.
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Meet Your New eBuddy
Pupils are introduced to the eBuddies laptop system. Using the technology, they create a new Word document and practice using a mouse. Opening a new window from Internet Explorer, they view an appropriate site which allows them to...
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Case Tools
Students use CASE Tools in order to develop skills that are relevant in the world of technology and business. They will practice the new skills in mock type of projects that are relevant to real life scenarios.
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Animal Habitats: 1st Grade
Learning about animal habitats can be a lot of fun. This instructional activity focuses on how God created different habitats to suit different animal needs. Students will conduct library research in order to create a five page habitat...
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Computer Interfacing: Frequency Measurement - The Doppler Effect
Learners explore the Dollper effect by finding the frequency and velocity of sound. In this velocity lesson, students determine the impulse during a collision by using their data and a software program.
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Computer Talk: The Science of Genesis Chapter 1
Students, after recalling events of creation week and utilizing Kid Pix software, create pictures or hang drops that represent each day on creation week. They type text to go with each of their pictures as well. They begin with Genesis 1.
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Museum of Computer Technology
Students research the five generations of computing devices and computer inventors, and create a virtual museums.
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MathKeys Software "Unlocking Whole Numbers, Vol 2 (Rolling the Highest Number)"
Third graders arrange four numbers in order to make the highest number possible. In this place value lesson plan, 3rd graders practice working with four digit numbers on the computer and with base ten blocks.