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AP Test Prep
College Board

Team Problems in Computer Science

For Students 10th - 12th
There is no I in team. Seven team problems provide classmates the opportunity to work with a partner on a task. Projects span the course and require pupils to apply their knowledge. Tasks range from writing the algorithm in English to...
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Lesson Plan
College Board

Strategies for Teaching AP Computer Science

For Students 10th - 12th
Implement strategies from the beginning to the end. A collection of strategies and lessons span from the first day of school to after the exam. Resources cover basic information such as computer ethics and top 10 tips to a lesson on how...
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AP Test Prep
College Board

Using the Java Collections Hierarchy

For Teachers 10th - 12th
Collect a set of collections. Professional development material provides teachers with information about collections that are in AP Computer Science. Materials include teaching strategies, sample labs, and worksheets. Educators use the...
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Lesson Plan
College Board

AP® Computer Science A: Elevens Lab Student Guide

For Students 11th - 12th
Looking for a project to use in an AP® Computer Science class? Engage learners with a simple solitaire game called Elevens. Through these activities, learners break down the task and write the code for a game. Sign in to your College...
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AP Test Prep
College Board

An Introduction to Polymorphism in Java

For Students 10th - 12th
Run a lesson on run-time polymorphism. An AP® curriculum module introduces polymorphism in Java. It identifies the five major types of run-time polymorphism and provides a brief description and example for each type.
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Interactive
Khan Academy

Welcome to the Computer Science Platform

For Students 6th - Higher Ed
You don't need to know how to code in order to teach your students! Show them learning is a lifelong skill by learning along with them. Take this activity for example; the code is on the left, and the result is on the right. Can you...
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Lesson Plan
College Board

AP® Computer Science: A Picture Lab Student Guide

For Students 11th - 12th
How do you modify digital pictures? In this lab learners write methods that modify digital pictures. They how to traverse a two-dimensional array of integers or objects, and are introduced to nested loops, binary numbers, interfaces, and...
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AP Test Prep
College Board

Object-Oriented Design

For Teachers 10th - 12th
Just jump in with both feet. To better teach Java, one must think Java. The College Board built document immerses teachers in object-oriented design by providing several resources for use. Resources include teaching strategies, design...
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Lesson Plan
1
1
Teach Engineering

Java Code: Does It Work? Test and Test Again

For Teachers 9th - 12th
Testing software code can sure test one's patience. Future programmers learn about the importance of testing when writing code for computer software. They access the CodingBat website to test programs written in Java using three test...
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Activity
1
1
Teach Engineering

Java Programming: Testing the Edges

For Teachers 9th - 12th
Tests are no fun, but test cases are extremely helpful. Pupils work in groups to write a Java program that completes a given task. They come up with test cases to give to another group, then trade test cases to determine if their program...
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AP Test Prep
College Board

Advanced Object-Oriented Concepts

For Teachers 10th - 12th
Advance inheritance in the classroom. The resource is a professional development module with sections great to use in the classroom. Sections cover ideas of inheritance in Java along with abstract classes. Each section includes a...
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Lesson Plan
Google

Animate a Name

For Teachers 5th - 9th
What's in a name? Pupils use the Scratch code blocks to animate letters in a name. They learn about events, sequencing, and loops in computer science by taking part in the project.
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Lesson Plan
Drexel University

Learning Roomba Module 1: Robotics Introduction

For Teachers 9th - 12th
Introducing Mr. Robot. As an introduction to robotics, class develop a definition of a robot and make distinctions between real robots and those in science fiction. They also study the basics of programming in Java to program a Roomba.
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Lesson Plan
Curated OER

Getting Started with Java

For Teachers 9th - 12th
Learners explore a programming curriculum based in the Java language. They start with the basic information needed to code and run their first program. Students analyze the planning, debugging and testing points of the unit. They write a...
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Lesson Plan
Curated OER

Getting Started with Java

For Teachers Higher Ed
Students discuss the history of computers and describe how hardware and software make up computer architecture. They review the binary system and the evolution of programming languages then discuss the fundamental concepts of object...
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Activity
1
1
Teach Engineering

Curb the Epidemic!

For Students 7th - 10th Standards
Class members use an applet on the Internet to simulate the spread of a disease. The simulation allows individuals to determine two nodes to vaccinate to limit the number of nodes infected. By running several simulations, scholars can...

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