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Worksheet
Davis School District

Computer Parts

For Teachers 6th - 12th
What is inside a computer? Give your budding computer scientists a instructional activity that has them label parts of a computer. They use a link included on the sheet to label basic input/output systems, video cards, drives, case fan,...
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Worksheet
Curated OER

Science Quizzes: Technology Quiz

For Teachers 5th - 10th
In this technology science quiz worksheet, students respond to 20 short answer and true or false questions regarding computer science and innovations in technology.
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Lesson Plan
TryEngineering

Graphics: Bits and Points

For Students 3rd - 6th Standards
What can a mural teach pupils about computer science? The instructional activity has scholars create a mural on a wall to learn about bitmap and vector graphics. Along the way, they learn about the graphics coordinate system.
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Activity
Teach Engineering

Automatic Floor Cleaner Computer Program Challenge

For Teachers 6th - 8th
Have your class use the engineering design process to program a vacuum robot. Using computer engineering concepts, teams program an automatic floor cleaner to traverse designated patterns. 
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Lesson Plan
Curated OER

Working With Local Computer Policies

For Teachers Higher Ed
In this technology worksheet, students practice setting up a computer system or network to go through the access process for data and logons.
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Lesson Plan2:39
Code.org

Star Wars: Building a Galaxy with Code

For Teachers 6th - 12th
Welcome to the code side. The interactive lesson introduces coding in a game format with familiar characters. Young computer experts learn to develop code to control the interaction of the characters in the game. The activity ends with...
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Worksheet
Curated OER

Computer Basics For Kids Worksheet

For Students 3rd Standards
The computer can be a wonderful tool with so many applications. Third graders read a four paragraph procedural text to learn about: central processing unit, memory, input, output. They answer four fill in the blank and multiple choice...
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Activity
Computer Science Unplugged

Lightest and Heaviest—Sorting Algorithms

For Teachers 3rd - 12th Standards
How do computers sort data lists? Using eight unknown weights and a balance scale, groups determine the order of the weights from lightest to heaviest. A second worksheet provides the groups with other methods to order the weights. The...
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Lesson Plan
TryEngineering

Program Your Own Game

For Students 6th - 12th
Young computer scientists get to see what it's like to be a software engineer as they use free online software to design a computer game. They play and evaluate games groups created to round out the activity.
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Lesson Plan
Drexel University

Learning Roomba Module 1: Robotics Introduction

For Teachers 9th - 12th
Introducing Mr. Robot. As an introduction to robotics, class develop a definition of a robot and make distinctions between real robots and those in science fiction. They also study the basics of programming in Java to program a Roomba.
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Lesson Plan
Code.org

HTTP and Abstraction on the Internet

For Teachers 9th - 12th
Introduce your class to the layers of abstraction of the Internet with a instructional activity on the HTTP protocol. Pupils review previous lessons on levels of the Internet, then investigate new high levels by examining the HTTP...
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Worksheet
Curated OER

Science in History Part I: the Abacus To the Modern Computer

For Students 5th - 6th
In this math information worksheet, students read one page factual accounts of the early math inventions of the abacus, the calculator and early computers. There are 40 questions to answer about the reading.
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Lesson Plan
Drexel University

Learning Roomba Module 3: Controlling Movement

For Teachers 9th - 12th
Look at it go. The resource, the third in a series of five using a Roomba, explains the different types of movements a Roomba makes, then challenges pupils to create computer codes that will cause the Roomba to travel specific paths.
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Lesson Plan
Code.org

Sending Bits in the Real World

For Teachers 9th - 12th
A bit optional. How do computers transmit in the real world? Pupils research a device that is used in transmitting bits, then individuals create a poster that presents the information they have learned about their device. 
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Lesson Plan
TryEngineering

Circuits and Boolean Expressions

For Teachers 3rd - 6th Standards
Teach basic logic using Boolean operators. Young computer scientists learn about the operators NOT, AND, and OR, and how they can be expressed using Boolean notation, logic gates, or truth tables. Along the way, they learn about half...
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Activity
Computer Science Unplugged

Twenty Guesses—Information Theory

For Teachers 4th - 8th
How do we determine how much information to include and what can be left out? By playing a game of 20 questions, the class generates the best strategies for finding a number. They then move on to guessing the next letter in a short...
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Lesson Plan
TryEngineering

Sorting Socks is Algorithm Complexity

For Teachers 9th - 12th Standards
Use hosiery to teach computer science. Scholars use socks to develop a set of algorithms. They find ways to find a particular sock from a set and ways to sort socks. Finally, they use their algorithms to consider time complexity.
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Lesson Plan
Computer Science Unplugged

Colour by Numbers–Image Representation

For Teachers 2nd - 12th
How do computers store and send images? Here's an activity that explains one way a computer can compress image information. Pupils decode run-length coding to produce a black and white image. Pairs then work together to code and decode...
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Lesson Plan
Code.org

The Need for DNS

For Teachers 9th - 12th
That's one complicated address book! To understand the need for a system that keeps track of addresses, pupils trying to find the IP address of their classmates. Then individuals change their IP addresses, which leads to research about...
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Activity
Computer Science Unplugged

Treasure Hunt—Finite-State Automata

For Teachers 4th - 12th
Introduce your class to the concept of finite-state automata with an activity that asks individuals to try to map their way to Treasure Island by taking different routes though an island chain. Each island has two ship sailing to...
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Lesson Plan
Drexel University

Learning Roomba Module 5: Localization

For Teachers 9th - 12th
Where is my robot? Pupils create programs that utilize the localization services that a Roomba uses to determine its surroundings.
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Lesson Plan
Code.org

Algorithms Detour - Minimum Spanning Tree

For Teachers 9th - 12th
This optional lesson introduces the class to the idea of a minimum spanning tree. The activity focuses on determining an algorithm that will find the most efficient path in a network to transfer data. 
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Lesson Plan
Code.org

The Need for Algorithms

For Teachers 9th - 12th
Pairs work through two scenarios that require them to generate an algorithm. The first activity requires pairs to define a common language to use; the second comes with the language. The pairs then must determine how to code the...
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Lesson Plan
Code.org

Good and Bad Data Visualizations

For Teachers 9th - 12th
Good versus bad data. Pairs rate online collections of data representations from good to bad and then suggest ways to improve the visualizations. The class then creates a list of best practices and common errors in data representations...

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