Laboratory for Atmospheric and Space Physics
Space Travel Guide
Looking to take a trip? Why not go to space? Here, scholars take on the role as travel agent to create a guide to their favorite planet including travel tips and sightseeing recommendations.
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The Frisbee Game
Stray from the daily norm by taking your class outside for this exciting game.
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One Step Throw & Catch
Students, in pairs, choose a ball to throw back and forth between them about 9 feet apart (i.e., 3 giant steps). After making a catch both students take one giant step backwards. If a student misses a catch they move one giant step...
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Bridges and Stones
Students divide into two groups. One group uses their body to create a bridge. On the teacher's signal, the remaining portion of the class tries to go under (or through) as many of the bridges as possible.
National First Ladies' Library
Fitness for Life
Students discuss their favorite activities and determine which activities are suitable for older people. In groups, students research the benefits of aerobic exercises and the equipment needed. Students share their information with the...
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Teamwork Hill
Students receive a class score of 1-5 for appropriate behavior and participation during P.E. class. When class exits P.E., they move the class ant to a different fruit or vegetable. Each piece of food is worth 5 points, so some may be in...
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Monster Mash Dance
Learners dance to the song, "Monster Mash" and explore how to get moving at the beginning of class.
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Reindeer Tag
Students put their thumbs on their head and spread fingers out like antlers when tagged by "elf".
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All-Star Award
Pupils compete for points by wearing the appropriate shoes on their P. E. days. Each class moves bases on a baseball field as they earn points.
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Partner Tag 20
Students are asked to find a partner and join hands (preferably not interlocking fingers) or hook elbows.
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Surfing Warm Up
Students, when the drums are playing, imitate a drummer. When the music changes (drums stop), students imitate a surfer, bending at the knees and moving up and down.
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Shape Toss
Students get a bounce ball and find a Polyspot. On the teacher's signal, students underhand throw to a target. They keep their own score: one point each time they hit a target.
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Toad Tag
Students who are chosen as taggers move throughout the area tagging others using a locomotor pattern of choice like walking, hopping, skipping, etc. When tagged, a spell has been cast upon them, turning them into a toad or frog.
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Phone Tag
Students play tag with a foam ball. When a student gets tagged by a phone ball, they must walk over to the teacher and recite their phone number.
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Locomotor Change Tag
Students are in scattered formation within the playing area. The identified chasers each have a foam ball. On the signal they chase using a locomotor movement. When tagged a students changes movement.
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Stinger Tag
Third graders, in teams, use an assigned color ball to hold as they move and tag.
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Beanbag Switch
Students walk around to music playing. They switch beanbags with other students. When the music stops they go to a P.E. station the same color as their beanbag.
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Hula Hoop Dribbling
Students practice and improve their ability to consistently dribble a ball, using cues previously introduced.
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Stepping With The Opposite Foot
Students start to explain what foot they need to step with when throwing a ball.
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Snow Man
Students sit in a circle and practice rolling balls of various sizes to classmates. They construct a paper snowman using various sized circles and then name and label different body parts.