Rice University
Principles of Macroeconomics for AP® Courses 2e
The informational textbook covers topics like supply, demand, price ceilings, and markets for goods and services. Scholars also review vocabulary and test their knowledge of the material with the assessments provided within the...
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Signs and Symbols to Acquire Language
Students utilize deductive reasoning to decipher unfamiliar words and sounds. They acquire high-frequency words by viewing street signs and playing phonics games. Students This lesson is intended for students acquiring a foreign language.
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Ready to Rhyme with Hop on Pop
Students complete worksheets by circling similar letters used in rhyming sounds. They form rhyming words using index cards and play a game of rhyming Bingo. They use letter tiles to form the rhyming words in the Dr. Suess book "Hop on Pop."
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Clifford's Sports Day
First graders participate in a game of three legged race that involved the practice of matching pictures or text. They use the subject of sports to create the context. Students play the game to strengthen classification and reading...
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Life Is a Cycle
Students investigate about cycles through games, shared readings and a shared writing activity. They play a game of Ring Around the Rosie to be introduced to the concept of "cycle."
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Healthy Eating, Healthy Living
Students describe some ways to lead a healthy life. They watch short video clips about eating healthy, ways to create healthy meals, and the benefits of exercise. They study the food groups and play indoor exercise games.
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Technology
Third graders play a game on the computer called "Last Array" where they practice their multiplication skills. In this multiplication lesson plan, 3rd graders try to be the last person to place an array on the computer screen.
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Tic, Tac, Toe - Taking Turns
Learners play the game of tic-tac-toe and practice taking turns while playing the game. In this taking turns lesson plan, students use mouse cards to play the game.
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Jack Be Nimble
Pupils are introduced to "Jack Be Nimble" poster. They are asked what the boy, whose name is Jack, is doing. Students are told that jumping over a lighted candle was a game that used to be played in a country called England.
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Free Printables: Girl Face Cards
In this facial expressions worksheet, students cut out the 12 facial expression cards and use them for matching or other games. Teachers use the worksheet generator to determine how to setup the face cards. They can be printed as cards...
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Combining Integers
Seventh graders explore the concept of adding and subtracting integers. In this adding and subtracting integers activity, 7th graders use white and red beans to demonstrate adding and subtracting integers. Students play an on-line game...
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The Big Green Monster
Learners practice rereading selected passages to improve their reading fluency. Working in pairs, students read and reread decodable, leveled passages. They complete center activities in groups of four in order to aid in decoding and...
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Place Value
Fifth graders explore number meanings and their relationship. Using place value clues and base-ten blocks, 5th graders build a models of numbers and determine their value. To reinforce number relationship, students participate in a...
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REACTION TIME 2: ZAP!
Pupils explore how skills can improve through practice and awareness, using a reaction-time activity that focuses on both visual and auditory responsiveness.
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Geo Jammin' - Day 4, Lesson 12: Geo Gee-Hawin'
Students review geometry unit content through a vocabulary/word game. They demonstrate understanding using geoboards to answer questions. They work in groups and it's a race to the correct answer.
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Clifford Phonics Fun
Students develop phonemic awareness skills. They recognize consonant sound spellings and distinguish easily confused letter pairs. Students examine common short and long vowel sound spellings. They read stories containing high frequency...
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Using Maps in the LCTL Classroom
Pupils review terms and prepositions of location and view a map to illustrate the meanings of the prepositions students are unfamiliar with. They play "Where am I?" game utilizing correct prepositions then they work with a partner to...
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Eager E
Students complete a variety of activities related to the long /e/ sound. As a class they recite a tongue twister, then trace and write the letter E. Students then play a concentration type game, listen to the book "Lee and the Team,"...
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Let's Go to the Farm
Students explore corresponding letters of the alphabet with the corresponding phonemes using farm animals. They create a classroom word wall of the items they saw on a trip to the farm or zoo. Students create pictures to go along with...
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Sorting
Students explore how books are sorted in a library. In this sorting lesson, students play a game where they have to fill the shelves with books that share a common theme. Students compare this game to a real library. Students discuss how...
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Counting to 10
Students count and recognize numbers to 10. In this math lesson students play a CD-ROM game Mouse in the House: Blast Off. Support worksheets are also included.
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The Alphabet
Students discover the letters of the alphabet by participating in a game. In this phonics lesson, students create books about themselves using their favorite toys and pets. Students utilize a computer program called Mouse In...
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Knowledge is Power
Students explore the distinct forms of knowledge that enslaved Africans brought with them to America or developed while enslaved. They study how political movements of the 18th century helped develop abolitionist thinking.
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JAPANESE CULTURE
First graders explore what life in Japan is like including, home and daily life, food and eating customs, school life, games and sports, holiday customs, and religion.