TeachEngineering
Teach Engineering: Understanding Communication With a Robot
Student pairs first act out the instructions a robot is given with one person providing instructions and the other person following the instructions. This activity helps students understand how a robot is programmed and with what type of...
TeachEngineering
Teach Engineering: A Lego Introduction to Graphing
Students use a LEGO ball shooter to demonstrate and analyze the motion of a projectile through use of a line graph. This activity involves using a method of data organization and trend observation with respect to dynamic experimentation...
TeachEngineering
Teach Engineering: Robot Wheels!
Students solidify their understanding of the terms "circumference" and "rotation" through the use of LEGO MINDSTORMS NXT robotics components. They measure the circumference of robot wheels to determine how far the robot can travel during...
TeachEngineering
Teach Engineering: Movement Task Using Sensors Humans and Robots
This activity helps students understand the significance of programming and also how the LEGO MINDSTORMS NXT robot's sensors assist its movement and make programming easier. Students compare human senses to robot sensors, describing...
TeachEngineering
Teach Engineering: Biomimicry: Echolocation in Robotics
Students use ultrasonic sensors and LEGO MINDSTORMS NXT robots to emulate how bats use echolocation to detect obstacles. They measure the robot's reaction times as it senses objects at two distances and with different sensor threshold...
TeachEngineering
Teach Engineering: Putting Robots to Work With Force & Friction
Students learn about the concept of pushing, as well as the relationship between force and mass. Students practice measurement skills using pan scales and rulers to make predictions about mass and distance. A LEGO MINDSTORMS NXT robot is...
TeachEngineering
Teach Engineering: How Far Does the Robot Go?
Students practice their multiplication skills using robots with wheels built from LEGO MINDSTORMS NXT kits. They brainstorm distance travelled by the robots without physically measuring distance and then apply their math skills to...
TeachEngineering
Teach Engineering: Commanding a Robot Using Sound
Students continue their exploration of the human senses and their engineering counterparts, focusing on the auditory sense. Working in small groups, students design, create and run programs to control the motion of LEGO TaskBots. By...
TeachEngineering
Teach Engineering: Understanding Movement in Humans and Robots
This activity helps students understand how a LEGO MINDSTORMS NXT robot moves using motors and wheels. Then students relate the concepts of decision-making actuation and motion in humans to their parallels in mechanized robots, and...
TeachEngineering
Teach Engineering: Arctic Animal Robot
Students create four-legged walking robots and measure how far they travel across different types of surfaces. They design and create "shoes" to add to the robots' feet and observe the effect of their modifications on the net distance...
TeachEngineering
Teach Engineering: Are We Like Robots?
Students explore the similarities between how humans move and walk and how robots move, so they come to see the human body as a system from an engineering point-of-view. Movement results from decision making (deciding to walk and move)...
TeachEngineering
Teach Engineering: Friction Force
Students use LEGO MINDSTORMS robotics to help conceptualize and understand the force of friction. Specifically, they observe how different surfaces in contact result in different frictional forces. A LEGO robot is constructed to pull a...
TeachEngineering
Teach Engineering: Rock, Paper, Scissors Probability!
Students learn about probability through a LEGO MINDSTORMS NTX-based activity that simulates a game of "rock-paper-scissors." The LEGO robot mimics the outcome of random game scenarios in order to help students gain a better...
TeachEngineering
Teach Engineering: You've Got Triangles!
Students learn about trigonometry, geometry and measurements while participating in a hands-on interaction with LEGO MINDSTORMS NXT technology. First they review fundamental geometrical and trigonometric concepts. Then, they estimate the...
TeachEngineering
Teach Engineering: Hearing: How Do Our Ears Work?
Students learn about the anatomy of the ear and how the ears work as a sound sensor. Ear anatomy parts and structures are explained in detail, as well as how sound is transmitted mechanically and then electrically through them to the...
TeachEngineering
Teach Engineering: Automatic Floor Cleaner Computer Program Challenge
Students learn more about assistive devices, specifically biomedical engineering applied to computer engineering concepts, with an engineering challenge to create an automatic floor cleaner computer program. Following the steps of the...
Khan Academy
Khan Academy: Building Ant Bot
Learn how to build a robot that can mimic basic ant walking & running behavior.
TeachEngineering
Teach Engineering: Hare and Snail Challenges
Students extend the ideas learned in the maze challenge in this unit with a focus more on the robot design. They learn how to design the gear train from the LEGO MINDSTORMS NXT servomotor to the wheel to make the LEGO taskbot go faster...
TeachEngineering
Teach Engineering: Discovering Phi: The Golden Ratio
Students discover the mathematical constant phi, the golden ratio, through hands-on activities. They measure dimensions of "natural objects"--a star, a nautilus shell and human hand bones--and calculate ratios of the measured values,...
TeachEngineering
Teach Engineering: Sumobot Challenge
Students apply their knowledge of constructing and programming LEGO MINDSTORMS NXT robots to create sumobots- strong robots capable of pushing other robots out of a ring.
TeachEngineering
Teach Engineering: Music by Touch
Through a hands-on design challenge involving LEGO MINDSTORMS NXT robots, students learn programming skills and logic design as they program robot computers to play sounds and rotate a wheel when a touch sensor is pressed, and then...
TeachEngineering
Teach Engineering: Follow the Light
A lesson involving LEGO MINDSTORMS NXT robots and light sensors, student pairs program the robots to follow a flashlight as its light beam moves around.
TeachEngineering
Teach Engineering: Don't Bump Into Me!
Students' understanding of how robotic ultrasonic sensors work is reinforced in a design challenge involving LEGO MINDSTORMS NXT robots and ultrasonic sensors.
TeachEngineering
Teach Engineering: Parallel and Intersecting Lines: A Collision Course?
Students act as civil engineers developing safe railways as a way to strengthen their understanding of parallel and intersecting lines. Using pieces of yarn to visually represent line segments, students lay down "train tracks" on a...