National Council of Teachers of Mathematics
Nctm: Figure This: The Race [Pdf]
A challenge that combines skills in problem solving and logical reasoning. See if you can figure out who will win the race by determining the rate of speed of each runner. A one page activity from NCTM Math Challenges for Families...
National Council of Teachers of Mathematics
Nctm: Figure This: Pigeonhole Principle
What is the possibility that another student in your school will have your exact same initials? Try this math challenge using logical reasoning and the "Pigeonhole principle," to discover how this could actually happen. An engaging...
Oswego City School District
Regents Exam Prep Center: Working With Sets and Venn Diagrams
A collection of activities that help students understand number relationships by using Venn diagrams to solve math problems. Practice problem solving skills in the interactive practice. Then, follow up with a classroom activity using the...
Oswego City School District
Regents Exam Prep Center: Disjunction: Or
What is a "Disjunction"? What does "or" mean? This website answers these questions and provides examples of disjunctions used in mathematical sentences and problems.
University of Cambridge
University of Cambridge: Nrich: Magic Plant
On this one page website sharpen your logic and pattern recognition skills while working on this challenge. The solution is available to double check your solution.
University of Cambridge
University of Cambridge: Nrich: Brothers and Sisters
Figure out the ages of the children in this family using the clues and your sound algebraic thinking. Check the solution after you complete the problem.
University of Cambridge
University of Cambridge: Nrich: 1 Step 2 Step, Fibonacci
See if you can find the patterns on the staircase. Mr. Fibonacci would be so proud to know you found the solution. You can check your solution right at this nifty one-page website.
University of Cambridge
University of Cambridge: Nrich: Games Frogs
Use this interactive game to improve your knowledge and understanding of patterns and algebra. Can you describe a rule to follow where you make the least moves? Just follow the instructions below it.