Curated OER
Coin Motion
Students recognize coins and their values and count coin groups. They play a game where when music is turned on they skip, hop, jog and when it is turned off, they go to a spot in the room marked with the same coin or value as is in...
Curated OER
Lesson Four - Making Change
Students practice making change. In this money lesson, students complete worksheets in which they find the amount of change they would receive from a dollar bill amount. Students go online and play games on this same concept.
Curated OER
Three for the Money: The Degree/Diameter Problem
Students explore the degree, diameter, planarity, and size of graphs. In this degree, diameter, planarity, and size of graphs lesson, students try to construct a graph with more than 12 vertices that satisfy all other requirements. ...
EngageNY
The Difference Between Theoretical Probabilities and Estimated Probabilities
Flip a coin to determine whether the probability of heads is one-half. Pupils use simulated data to find the experimental probability of flipping a coin. Participants compare the long run relative frequency with the known theoretical...
Curated OER
Making Choices
Second graders explore financial decision making. In this introductory economics lesson plan, 2nd graders listen to the book Alexander, Who Used to be Rich Last Sunday by Judith Viorst, and discuss making financial choices based on...
Curated OER
Valentine Shop
Students use Coin Critters software to practice coin recognition. Students complete a printing project for the cover of Valentine cards and use monthly calendars or a hundreds chart to count by 5's and 10's. Students use KidPix to create...
Curated OER
Making Change
Students investigate how to make change when purchasing items. In this making change lesson plan, students examine a scenario to calculate the correct change. Students play Bingo based on information and calculations to determine the...
Curated OER
Counting Money
Students read, write, and identify different coin combinations and use this information in real-world situations.
Curated OER
Food Needs, Food Wants
Students explore wants and needs. In this family budgeting lesson, students play the Food Money game to help them distinguish between food wants and needs. Students discuss their impressions of the game and food budgets.
Curated OER
Treats in a Basket
Students explore probability by participating in an experimental activity. In this number statistics lesson, students collaborate in groups in which they move a game piece around a board. Students calculate their probability of landing...
Curated OER
Introducing money (Elementary, Mathematics)
Young scholars study the penny, nickel, dime and quarter, one each day for four days, using a magnifying glass to identify the similarities. Then students discuss differences and value and learn a 'rap' to memorize values.
Roald Dahl
Matilda - Arithmetic
Mr. Wormwood, one of the characters in Roald Dahl's Matilda, is not the most trustworthy of characters. Have student groups take on the roles of car salespeople and play a game to see who can make the most profit by selling refurbished...
Curated OER
Using a Round-O-Meter to Estimate
Explore the concept of rounding numbers to the nearest dollar or dime. Youngsters use a "round-o-meter" to determine which direction to round a number. They make round-o-meters out of a piece of paper, a piece of string, and a paper clip.
Curated OER
Lesson 10 What is an Initial Public Offering (IPO)?
Students understand the difference between primary and secondary stock markets. Through the activities in this lesson, students predict the next best time to invest in IPOs for the Global Stock Game.
Curated OER
Magic Number
Students create addition sentences. They review number lines and how to jump between numbers to solve equations. They play the "Magic Number" game by using a spreadsheet and guessing numbers. They discuss how they found the magic numbers.
Curated OER
Growing, Growing, Gone
Budding mathematicians identify growing patterns in numbers and songs then create their own patterns. They look at number patterns and language patterns and then create their own using money and footprints.
Curated OER
How Do You Analyze a Corporation?
Students find out how to use annual reports to analyze a corporation whose stock they may buy for the Global Stock Game. They read the investor information section, which provides detailed information about the company's products and...
Curated OER
What Drives the Stock Prices?
Students discover that earnings drive stock prices. They look for earnings growth from the continuing operations of a business. They also use price-to-earnings ratio as one of the tools in choosing stocks for the Global Stock Game.
Curated OER
Lesson 9 What are the Indices of Investing?
Students explore the benchmarks that measure the ups and downs of the stock market. They also set up a diversified portfolio and trade stock indices for the Global Stock Game (GSG).
Curated OER
Lesson 1 Who Owns the World?
Students experience how to turn firsthand knowledge of common products into a useful way of choosing stocks for the Global Stock Game. They engage in a simulation of buying stocks.
Curated OER
Lesson 7 How Do You Pick Winners?
Students see how to identify companies that likely have high growth potential in the fast-growing industries. They gain experience in finding companies that will be winners for the Global Stock Game
Curated OER
Spelling Counts!
Play a game to practice spelling and math. By assigning a numerical value to each letter of the alphabet, you can engage learners in "spy" coding and decoding activities that reinforce grade-appropriate spelling and math skills....
Curated OER
Using a Calculator
Students use a calculator to solve math problems. In this calculator usage lesson, students get into pairs and familiarize themselves with the keys. Students are then given problems to solve using the calculator. Students do Smart Board...
Curated OER
Jeopardy Review
Students participate in a "Jeopardy" review game. In this review lesson, students are divided into two teams and are asked to pick a question for a specific amount of play money. The game board can be drawn on a chalkboard with a column...