CK-12 Foundation
Cell Cycle: Phases of the Cell Cycle
Eukaryotic cells go through a cycle of creation, reproduction, and death. The video choreographs the cell cycle to music from a popular movie. This prepares scholars to answer the questions in the online interactive.
CK-12 Foundation
Passive Transport
Some molecules move through a membrane with diffusion while others require protein channels. The video and interactive discuss both types of passive transport. Challenge questions allow scholars to demonstrate their understanding.
CK-12 Foundation
Microscopes: Focal Point
The 1590s saw the invention of the first compound microscope. Scholars learn about how microscopes work and how to properly focus one. The lesson stresses the science fields that use microscopes and the difference between electron...
CK-12 Foundation
Fields in the Life Sciences
Many fields of study require a specialty and a sub-specialty as you progress through your education. Scholars learn about six sub-specialties of life science. From botany to zoology, our knowledge of the world of living organisms expands...
CK-12 Foundation
Symbiosis: Mutualism, Commensalism, and Parasitism
Hyenas normally hunt alone, however scientists discovered that in Israel, hyenas hunt with wolf packs. When relationships develop between different species, we call it symbiosis. The videos teach about the three types of symbiosis and an...
CK-12 Foundation
Meiosis
"We Are Never Ever Getting Back Together" makes the perfect theme song for meiosis. The simulation encourages scholars to move the chromosomes and chromatids to properly illustrate the meiosis break up. Multiple-choice questions allow...
CK-12 Foundation
Cellular Respiration: Can Photosynthesis Be Reversed?
Cellular respiration and photosynthesis relate closely, but many don't realize how. Scholars drag and drop the reactants and products to the chemical reactions for both processes. Then they answer three multiple-choice questions.
CK-12 Foundation
Expected Value: Playing Darts
The expected payoff is right on target. An interactive resource provides a dart game scenario with amounts of cash prizes and probabilities of winning. Learners calculate the expected value and expected payoff for the game. To finish,...
CK-12 Foundation
Expected Value: Win a Dollar
Spin a wheel, land on a color ... and win. Learners create a graph to display the probabilities of the amount of money they can win by spinning a colored wheel. The pupils use the dollar amounts and their probabilities to calculate the...
CK-12 Foundation
Expected Value: Game of Chance
Determine whether the payoff is worth it. Pupils calculate the expected value of a game with three different payoff levels. Each level has a different probability of winning money. The scholars find the expected payoffs for each level...
CK-12 Foundation
Expected Value: Creating a Discrete Probability Distribution Table
Wanna roll the dice? Determine whether it is a good idea to play a dice game. An interactive presents the rules for a game of dice. Pupils find the probabilities of each event and calculate the expected value of the game. They finish...
CK-12 Foundation
Normal Approximation of the Binomials Distribution: When to Approximate
Normalizing a binomial distribution — determine when it is all right. Given the rule of thumb of when it is appropriate to use the normal distribution to approximate a binomial distribution, pupils look at different scenarios. Scholars...
CK-12 Foundation
Binomial Distributions and Probability: Roll One!
It takes exactly one to win. Pupils calculate the probability of rolling five dice and having only a single die come up with a one. Learners calculate the number of expected wins out of a series of games. The interactive provides...
CK-12 Foundation
Sums and Differences of Independent Random Variables: Traveling Seasickness
Use a Punnett square to calculate probabilities. The resource presents a situation in which two patients are randomly selected from a group of patients with a particular illness. Pupils use the interactive to determine the likelihood...
CK-12 Foundation
Discrete Random Variables: Roll the Dice!
And the winner is ... not always who it appears to be. An interactive gives the directions for a dice game that on the surface gives one player an advantage over the other. Pupils look closer at the possible outcomes and find the...
CK-12 Foundation
Dependent Events: Cheryl's Birthday
Use dependency to find a birthday. Learners use an interactive to keep track of excluded potential dates of a birthday using information provided to two people about a third's birthday. Scholars then use the dependency between the dates...
CK-12 Foundation
Conditional Probability: Game Show with Monty
The car is behind door one — no wait, it is behind door three. An interactive allows learners to visualize the Monty Hall problem. Pupils work through the probabilities of choosing the car with their first pick. Next, they determine...
CK-12 Foundation
Conditional Probability: Candy Store
An interactive uses a candy store to involve the pupils in conditional probabilities. Learners determine probabilities as customers purchase different types of candies and the stock decreases.
CK-12 Foundation
Geometric Probability: Dartboard
Get your class on target with probability using an exciting resource. The interactive presents three square dartboards with different target areas, which are combinations of square units. Pupils determine the probabilities of randomly...
CK-12 Foundation
Mutually Inclusive Events: Card Game
Find probabilities of pulling cards. Using a Venn diagram, individuals sort five cards along the rules of a game. The pupils calculate compound probabilities using the information from the diagram. Initially, the interactive provides the...
CK-12 Foundation
Mutually Inclusive Events: Flower Beds at the Community Garden
What color does your garden grow? Learners manipulate the number of flowers of two colors in two garden plots. They determine the probabilities of choosing a particular color of a flower in a given plot. Scholars find the relationship of...
CK-12 Foundation
Mutually Exclusive Events: Lemon Roulette!
You first! An interactive sets up a game between two friends who hope they don't find a lemon hidden under a tray. Pupils determine whether there is an advantage of going first. Individuals find the probabilities of each friend finding...
CK-12 Foundation
Complement Rule for Probability: Changes in an Election
Pupils determine the probability of one mayoral candidate winning given the other's chance. The interactive provides a circle graph to help visualize each candidate's percentages of winning.
CK-12 Foundation
Counting Events: Flipping Unfair Coins
Who said life was fair? An interactive uses an area diagram to represent the probabilities of flipping unfair coins. Pupils use the diagram to calculate the probabilities of outcomes of flipping the two coins. The scholars must decide...