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Tech Museum of Innovation

Lighter than Air

For Students 4th - 8th Standards
Scholars participate in two design challenges concerning flight in the second instructional activity of the series. They design balloon crafts that have neutral buoyancy and forward motion.
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Lesson Plan
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Tech Museum of Innovation

Ant-Man Saves the Day

For Teachers 4th - 8th Standards
Provide Ant-Man with a flying device to aid in fighting crime. The first installment of a five-part unit has learners designing and building a flying device for Ant-Man. They write a narrative essay describing the engineering process...
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Lesson Plan
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Tech Museum of Innovation

Launch It!

For Teachers 4th - 8th Standards
Launch a activity on flight with a challenging resource that asks scholars to first brainstorm and test ways to move a ping pong ball with given materials, then apply the results to design a launcher for them.
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Lesson Plan
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Tech Museum of Innovation

Hoop Glider Design Challenge

For Teachers 4th - 8th Standards
The fourth installment of a five-part unit has young engineers designing and testing hoop gliders. They adjust the ratio of the front loop and back loop of the glider to determine the best design for the longest flight.
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Lesson Plan
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Tech Museum of Innovation

Engineering Takes Flight

For Teachers 4th - 8th Standards
Groups explore concepts of flight by creating paper airplanes from different types of paper and testing their flight. They use the results to identify the optimal material.
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Lesson Plan
Tech Museum of Innovation

Seed Dispersal

For Teachers 3rd - 8th Standards
Engineering challenges are not just man-made ... nature has its own set of them. A hands-on STEM activity has groups designing a seed dispersal system. Each group can only use one sheet of paper — a tough task!
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Unit Plan
Tech Museum of Innovation

Human Body Exhibit

For Teachers 6th - 12th Standards
Explore human anatomy and physiology using models. Scholars study systems of the human body and design a display for a museum exhibit. To complete the activity, individuals create analogous models of their chosen human body systems.
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Unit Plan
Tech Museum of Innovation

Analogous Models

For Teachers 6th - 12th Standards
What goes into a museum display? A secondary-level STEM project prompts groups to design a museum display for the Tech Museum of Innovation. They create an analogous, interactive model illustrating a science concept to complete the lesson.
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Lesson Plan
Tech Museum of Innovation

Tree House Escape

For Teachers 3rd - 8th Standards
Use simple machines to escape from a tree house. Pupils learn about simple machines and how they are useful in everyday life in a STEM lesson. Groups then design a device to rescue a friend stuck in a tree house.
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Lesson Plan
Tech Museum of Innovation

Energy at Play

For Teachers 3rd - 6th Standards
Get the ball rolling and challenge your class to figure out how to make a ball move. The instruction segment is between two STEM activities devoted to doing just that. The first is simple and involves making a ball move from some force...
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Lesson Plan
Tech Museum of Innovation

Balloon Astronaut

For Teachers 2nd - 8th Standards
Design protection from high-speed particles. The STEM lesson plan highlights why astronauts need protection from space debris. Pupils use the design process to design, build, and test a spacesuit that will protect a balloon from a...