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Lesson Planet
This Agrinautica interactive also includes:
Individuals play a computer game to terraform planets. Learners add plants, animals, fungi, and minerals to the planet surface by creating numerical expressions that represent the objects. After playing the game for a while, the class joins in a discussion on strategies used up to this point in the game. Using a supporting activity, scholars develop more complex equivalent expressions for the same number before creating more complex plants within the game.
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CCSS:
Designed
Concepts
Additional Tags
Instructional Ideas
- Pick a target number and have students come up with different ways to write an equivalent expression
Classroom Considerations
- Entire game takes a couple hours to play
- Pupils should know the basic order of operations
Pros
- Provides a list of vocabulary along with definitions
- Contains discussion questions to ask about the game
Cons
- There is no video or guide to show how to use the game for instruction