Activity

Curiosity Machine: Challenges: Build a Joystick

Curated by ACT

As part of this engineering project, students will design and build a joystick that can turn on and turn off multiple things. The website also includes a lesson plan, tips to accomplish the challenge, and a place for students to document their engineering design process.

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Classroom Considerations
  • Knovation Readability Score: 3 (1 low difficulty, 5 high difficulty)
  • The intended use for this resource is Instructional|practice