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This Designing Your Own Game lesson plan also includes:
Your classes become video game designers for a day! They utilize their matrices, vectors, and transformation skills to create and design their own game images. The complex task requires learners to apply multiple concepts to create their desired result. This is the 28th lesson in a series of 29.
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CCSS:
Designed
Concepts
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Instructional Ideas
- Allow plenty of time for exploration and trial and error as learners design their own graphics
Classroom Considerations
- Utilizes concepts from the previous two lessons in this series and should be used in sequence
- Provide computers to learners with Internet access and ALICE software
Pros
- Allows pupils to be creative while using mathematics
- Utilizes free software built for educational purposes
Cons
- None