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This Magical Motion activity also includes:
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- Vocabulary
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Make solutions to projectile motion problems magically appear using equations. Pupils watch a clip from a Harry Potter movie and find the length of time it takes for a remembrall to fall into Harry's hands. They use a projectile motion equation to calculate the distance the remembrall fell and discover that it is an unreasonable distance in the fifth and final installment of the series.
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CCSS:
Designed
Concepts
Additional Tags
Instructional Ideas
- Have learners work in groups
Classroom Considerations
- Activity requires stopwatches
- Requires knowledge of displacement, velocity, and acceleration from the previous lesson
Pros
- Provides suggestion to scale activity for different grade levels
- Lists some investigating questions to use during discussion and activity
Cons
- Activity cannot be completed without Harry Potter clips