This Monkey Math School Sunshine app also includes:
Hang out at the beach and listen to some relaxing tunes, all while developing basic math skills. An endless source of fun and learning for young children!
Concepts
Additional Tags
App Overview
This beach-themed application offers nine different games focusing on pattern and shape recognition, simple addition and subtraction, and basic number sense. As more questions are answered correctly, the user picks a animal or item to add to his/her virtual aquarium.
Sequences:
- Click and drag numbers to complete sequences of five numbers between one and nine
- Sequences are missing one, two, or three numbers
Write it Up:
- Trace numbers zero through nine in the sand
- Provides an arrow to demonstrate the correct path to follow
Patterns:
- Click and drag the sea animal or beach object that completes each pattern
- Includes AB, AAB, ABB, and ABC patterns
Add it Up/Take it Away:
- Calculate sums and differences involving numbers zero through nine
- Sums are less than or equal to ten
- Problems are written with numbers and modeled with pictures
Less/More:
- Pop the bubble with the greatest or least number of objects inside
- Sets include between one and six objects
Bigger/Smaller:
- Pop the bubble with the bigger/smaller number inside
- Includes numbers zero through nine
Connect the Dots:
- Help the turtle return to ocean by connecting the dots
- Includes number sequences up to the number twenty
Shapes
- Touch shapes with a certain number of sides
- Provides the names of each shape including triangle, square, pentagon, hexagon, and octagon
Bubble Pop
- Pop all the bubbles with a given number between one and nine
- Pop all the bubbles with a given set of objects between one and six
Instructional Ideas
- A great addition to math rotations in a primary grade classroom
- If projection technology is available, play games as a whole class, choosing students to participate one at a time
- Offer as a reward for good behavior
Classroom Considerations
Application allows for three different users on a single mobile device. If enough resources are available, create an account for each student and set the difficulty to adjust automatically. Otherwise, consider naming the three accounts Easy, Medium, and Hard, manually setting the difficulty for each.
Be sure to instruct your class not to press the For Grown Ups button. This connects to the settings menu which is easily unlocked by swiping two fingers in a given direction, allowing access to facebook and Twitter.
Pros
- Provides positive, encouraging feedback when questions are correctly answered
- Interface is very simple and easy to use
- Includes three levels of difficulty that can be adjusted manually or or set to change automatically with game play
Cons
- Randomly selects from nine different games, not allowing the teacher to focus on a particular concept or skill