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Students assume a part as a gaming developer and are tasked with designing new frogs for a future update release of the popular game, Pocket Frogs by Nimblebit, LLC. They have to learn the game: manage its math components of coins, experience points, stamps and potions, earn and design specific habitats for the frogs, breed or purchase new frogs and manage them to produce additional frog species (feeding them in the pond), and increase experience points to move to the next level and unlock additional, more expensive frogs.
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