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Teach how graphic designers can use mathematics to represent three-dimensional movement on a two-dimensional television surface. Pupils use matrices, vectors, and transformations to model rotational movement. Their exploration involves both horizontal and vertical rotation. This is the 27th lesson plan in a 29-part series.
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CCSS:
Designed
Concepts
Additional Tags
Instructional Ideas
- Ask individuals to show graphical images for each exercise to reinforce the visual representation of the mathematics
- Utilize collaborative groups throughout the exercises to encourage discussion and increase confidence
Classroom Considerations
- Builds from the previous lesson in the series and should be used in sequence
Pros
- Incorporates multiple geometric concepts throughout the lesson
- Teaching guide provides detailed explanations for the teacher-led portions of the lesson
Cons
- None