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Using paper, paper clips and tape, student teams design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target. Student teams will use the engineering design process to guide them through the initial conception, evaluation, testing and re-design stages. The activity culminates with a classroom competition and scoring to determine how each team's design performed.
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- Knovation Readability Score: 4 (1 low difficulty, 5 high difficulty)
- The intended use for this resource is Practice