In computer science, program analysis is used to determine the behavior of computer programs. Flow charts are an important tool for understanding how programs work by tracing control flow. Control flow is a graphical representation of the logic present in the program. In this lesson plan, students learn about, design and create flow charts for different scenarios, including a game based on the Battleship created by Hasbro. In the associated activity, Flow Charting App Inventor, students apply their knowledge from this lesson plan and gain experience with a software application called App Inventor. This lesson plan and its associated activity can be stand-alone or used as a launching point for the Android Acceleration Application unit or any lesson plan involving App Inventor.