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This The Need for Addressing lesson plan also includes:
- CSP Tips and Tricks - Need for addresses (battleship)
- Activity Guide - Broadcast Battleship Game Board (PDF)
- Activity Guide - Broadcast Battleship Game Board (Doc)
- Activity Guide - Broadcast Battleship Rules (PDF)
- Activity Guide - Broadcast Battleship Rules (Doc)
- CS Principles: Internet Simulator - Part 3
- Activity Guide: Invent a Binary Protocol for Battleship (PDF)
- Activity Guide: Invent a Binary Protocol for Battleship (Doc)
- Video Guide for “IP Addresses and DNS”
- Video Guide for “IP Addresses and DNS”
- The Internet: IP Addresses and DNS
- Join to access all included materials
You sunk my battleship via the Internet? Groups of three play a modified game of Battleship using the Internet Simulator. Team members determine how to address messages, so each player knows who the message is for, and refine their text protocols to make it easier to play the game.
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Concepts
Instructional Ideas
- Have pupils find the IP address for their home computers
- Provide groups with poster paper in order to record and share their protocols with the rest of the class
Classroom Considerations
- Some of the class members may not be familiar with the game Battleship, so the instructions will be helpful to them
- The lesson is the 11th in a series of 19
Pros
- The lesson plan contains a worksheet to accompany the video on IP addresses
- The teacher video provides tips on facilitating the lesson
Cons
- None