TeachEngineering
Teach Engineering: Journey to the Afterlife
In groups of four, have students design an Egyptian funerary barge to transport the mummy through the underworld to the afterlife. The design of the boat is extremely critical in order for the mummy to have a chance to reach and enter...
TeachEngineering
Teach Engineering: Engineer a Sneaker
The goal is for students to understand the basics of engineering that go into the design of a sneaker. The bottom or sole of a sneaker provides support, cushioning, and traction. In addition the sole is flexible and can have some fashion...
TeachEngineering
Teach Engineering: Make an Alarm!
After reading the story "Dear Mr. Henshaw" by Beverly Cleary, students will build an alarm system for something in the classroom, as the main character Leigh does to protect his lunchbox from thieves. Students will learn about alarms and...
TeachEngineering
Teach Engineering: Simple Machines and Modern Day Engineering Analogies
Students apply the mechanical advantages and problem-solving capabilities of six types of simple machines (wedge, wheel and axle, lever, inclined plane, screw, pulley) as they discuss modern structures in the spirit of the engineers and...
Other
Open University: Manufacturing
How are designs turned into products?How are designs turned into products? This unit will introduce manufacturing as a system and will describe some of the many different ways of making products.
TeachEngineering
Teach Engineering: Paper Drop Design Competition
Using paper, paper clips and tape, student teams design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target. Student teams will use the engineering design process to guide them...
TeachEngineering
Teach Engineering: Design a Bicycle Helmet
The goal of the activities is for students to understand the basics of engineering associated with safety products. Using a bicycle helmet helps to protect the brain and neck during a crash. In order to do this effectively, helmets must...
Discovery Education
Discovery Education: Grade 3 5 Module: Designed for Efficiency [Pdf]
In this 3-5 teaching module, students conduct experiments, explore with online interactives, and watch videos that help them understand how vehicles work. Then, students demonstrate their understanding by designing energy efficient...
National Geographic Kids
National Geographic Kids: Wildest Weather
Design a space probe, and become the first space hero to conquer some of the universe's worst space weather.
NASA
NASA Kids Club: Rocket Builder
Students can hone their shape-recognition skills and use the plans to build a fleet of rockets.
Concord Consortium
Concord Consortium: Geiger
In this dynamic data science game, students try to track down a speck of extremely dangerous radioactive material, which has been lost somewhere in the middle of their lab.
Science Buddies
Science Buddies: Gingerbread House Stem Challenge
In this activity, you will become an engineer and design and build a gingerbread house that must fulfill specific design requirements.
TeachEngineering
Teach Engineering: Ready, Set, Escape
During this project, students will be asked to design a device that will measure out a time period of exactly 3 minutes. They will be asked to brainstorm ideas using the different materials provided. Students will observe and explain the...
Other
Engineering Your Future Ohio: Busting Myths
A good introduction to the engineering design process, this project has students conduct tests to "bust myths," modelling the processes and tests shown on the show Mythbusters.