Code.org
Event-Driven Programming and Debugging
Start programming in event-driven style. Scholars learn to place buttons on the user interface and use event handlers. They also learn to recognize errors in code and debug as necessary. This is the second lesson in the series of 21.
Curated OER
Getting Started with Java
Students explore a programming curriculum based in the Java language. They start with the basic information needed to code and run their first program. Students analyze the planning, debugging and testing points of the unit. They write a...
Curated OER
Getting Started with Java
Students discuss the history of computers and describe how hardware and software make up computer architecture. They review the binary system and the evolution of programming languages then discuss the fundamental concepts of object...
Code.org
Introducing Design Mode
Move beyond buttons when designing user interfaces. In the fourth installment of a 21-part unit, young computer scientists learn to apply design mode, which gives users options for colors, fonts, etc. They learn to incorporate these...
DiscoverE
Coding Without Computers
See what it feels like to be a robot. Scholars use programming vocabulary to program a human robot and test out their codes by acting them out. The code should result in stacking six cups into a pyramid.
Teach Engineering
Can You Resist This?
Some things are hard to resist. Small collaborative groups build circuits and calculate the voltage using Ohm's Law. Budding engineers explore the connection between the voltage across different resistors and linear...
Sprite Box
Lightbot Jr 4 Coding Puzzles
Learning how to write computer code has never been so much fun! Given control of their very own robots, children create simple programs in order to solve a series of challenges and develop their problem solving skills.
Code.org
Functions and Top-Down Design
Let me break it down for you! Introduce your class to a way of breaking up a complicated task into its component pieces. Individuals draw a complex figure using JavaScript and then break it down to help determine the...
Code.org
APIs and Using Functions with Parameters
Introduce your class to the API, a reference guide that lists and explains the functionality of programming language. Using JavaScript, individuals draw complex designs that require additional commands and parameters defined in the...
Beauty and Joy of Computing
Building Your Own Blocks
Isn't building with blocks an activity for toddlers? The third lab of a five-part unit teaches young computer scientists how to create their own block instructions for programming. They use these blocks to create geometric figures, spell...
Code.org
While Loops
Bring your pupils in the loop with while loops. Scholars learn how to modify conditional statements to produce while loops in the 14th lesson of the series. They use flowcharts to understand loops and then program some examples of...
PBS
Hidden Alarm
It's time! The fourth lesson in a five-part series has teams of scholars build a circuit for an alarm. A switch lets them turn the alarm on and off and allows them to hide the alarm—just as long as they don't hide it in the classroom!
Curated OER
Creating Local Users and Groups
In this technology worksheet, students practice creating new users and groups. They also apply the skills to update older users.
Curated OER
Method Madness!
Students explain the steps in the scientific method. In this inquiry instructional activity, students construct a CEENBoT using website directions. They diagnose and fix the problem after the teacher cause it to malfunction.