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Interactive
CK-12 Foundation

Tetherball

For Students 9th - 12th Standards
What forces are at work when playing tetherball? Using a simulator, pupils control the ball mass, tether length, and ball speed to better understand the physics of the game. A worksheet and challenge questions reinforce the concepts...
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Interactive
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CK-12 Foundation

Phases of the Moon

For Students 9th - 12th Standards
The sun can tell us what time it is with a sun dial, but can the moon do the same? Scholars play with a simulation of the phases of the moon. They control the type of moon and time of day in order to see when the sun is up and when the...
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Interactive
CK-12 Foundation

Water Fountain

For Students 9th - 12th Standards
Most water fountains are designed to keep the water inside the fountain, but how are they designed to shoot up and out without the water leaving the fountain? Scholars vary the launch angle, fountain height, launch speed, and catcher...
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Interactive
CK-12 Foundation

Horse and Cart

For Students 6th - 12th Standards
Can a horse pull more than its weight? A simple simulation answers this question and more. Pupils adjust the mass in a cart, the mass of the horse, the acceleration of the horse, and the angle of the tension rope between the horse and...
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Interactive
CK-12 Foundation

Sprinter

For Students 6th - 12th Standards
Why do sprinters wear spiked shoes? Scholars explore various styles of shoes and how they handle forces when running. Scholars adjust variables including shoe type, horizontal force, surface type, and normal force to determine which...
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Interactive
CK-12 Foundation

Elevator

For Students 6th - 12th Standards
Do you weigh slightly less when an elevator first starts its descent? The simulation teaches the change in the force based on the acceleration, constant speed, or deceleration of an elevator. Scholars control the mass and acceleration...
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Interactive
CK-12 Foundation

Everglades Airboat

For Students 6th - 12th Standards
How does an airboat move when there isn't a motor in the water? The simulation teaches the forces related to the thrust and drag on an airboat. Scholars vary the boat mass and thrust force in order to view graphs of the changing force...
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Interactive
CK-12 Foundation

Pirate Ship

For Students 6th - 12th Standards
Everything that happens is an interaction, from the wind blowing a sail to a cannon ball being thrust out of a cannon. A simulation shows the interactions involving a sail, air, ball, pirate, cannon, deck, ocean, and the Earth and the...
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Interactive
CK-12 Foundation

Sine Graph and Cosine Graph: Changing Amplitude

For Students 10th - 12th Standards
Scholars manipulate the amplitude of the graphs of sine and cosine, notice how the change in amplitude is reflected in their graphs, and answer several questions about the concept they noticed.
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Interactive
CK-12 Foundation

Greatest Common Factor Using Lists

For Students 6th Standards
By creating a list of factors for two numbers, it is easier to see the greatest common factor. Each question in an interactive resource asks pupils to identify the greatest common factor for the numbers 24 and 36 in several different...
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Interactive
CK-12 Foundation

Addition of Integers: Polka Dots

For Students 7th Standards
What happens when you add negative and positive integers to one another? Do you add or subtract, and will the answer be positive or negative? Young mathematicians use blue and red polka dots to determine the value of an expression that...
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Interactive
CK-12 Foundation

Whole Number Multiplication: Multiplication Map

For Students 4th - 6th Standards
How many miles did a car travel if it traveled at 55mph for three hours? What are the factors for this multiplication sentence? These are the questions young mathematicians must solve using a multiplication map.
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Interactive
CK-12 Foundation

Factor Pairs: Flower Garden

For Students 6th Standards
Arrange the dimensions of Marissa's rectangular flower garden so that 12 flowers can be grown. How many factor pairs does the number 12 have? What dimensions are necessary for a square shaped planter?
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Interactive
CK-12 Foundation

Least Common Multiple: Hot Dogs and Buns

For Students 6th Standards
Find the least common multiple of hotdog packages and bun packages in an interactive that allows pupils to drag and drop a set of four hot dogs into a pack of six buns to find the least common multiple of the sets.
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Interactive
CK-12 Foundation

Common Multiples: Sports Calendar

For Students 6th Standards
Using a calendar, basketballs, and tennis balls, young mathematicians determine the common multiples of four and six. Individuals drag and drop the balls onto the correct dates each sport will be played, allowing them to see which days...
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Interactive
CK-12 Foundation

Whole Number Division: Pancakes

For Students 6th Standards
Given 13 pancakes and five plates, learners are asked to distribute the pancakes evenly among the plates. Is it possible? Will there be any remainders? These are the questions pupils are asked to answer after manipulating an interactive...
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Interactive
CK-12 Foundation

Sums of Integers with Different Signs: Board Game

For Students 5th - 7th Standards
Five questions challenge scholars to show what they know about integers. Using an interactive board game, learners move pieces to discover where a player landed, then answer problems involving both positive and negative integers. 
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Interactive
CK-12 Foundation

Translating Sine and Cosine Functions: Translating Sine

For Students 10th - 12th Standards
Learn how to slide sine back and forth and up and down. Pupils move the starting point of a graph of sine vertically and horizontally. They investigate the changes to the equation of the graph in relationship to the translation. They...
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Interactive
CK-12 Foundation

Ballistics Tests

For Students 6th - 12th Standards
How did scientists measure the speed of incredibly fast things before the invention of high-speed photography? Scholars virtually perform ballistics tests to discover the process. They control the rifle type, bullet mass, and target...
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Interactive
CK-12 Foundation

Astronaut Training Chamber

For Students 6th - 12th Standards
Most people realize they would weigh less if they were on the moon, but does it change how much weight you could lift if you were on the moon? Scholars adjust the mass of an object to be lifted and select between four different locations...
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Interactive
CK-12 Foundation

Loop-the-Loop

For Students 6th - 12th Standards
What prevents a roller coaster from falling when it goes upside down? Scholars experiment with a roller coaster simulation controlling the mass of the coaster, the height of the hill, and the radius of the loop. They learn which factors...
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Interactive
CK-12 Foundation

Walk the Tightrope

For Students 9th - 12th Standards
Why do many tightrope walkers use a balancing pole? The simulation explores the benefits of balancing poles and the features that are most important. Pupils control the pole length, pole mass, pole stiffness, and the initial angle of...
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Interactive
CK-12 Foundation

Archery

For Students 9th - 12th Standards
Archery is believed to be one of the oldest sports in the world at more than 25,000 years old—meaning it can teach your classes a lot! Scholars learn about the forces interacting in the archery simulation. They control the archer's...
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Interactive
CK-12 Foundation

Malt Shop

For Students 6th - 12th Standards
How does the soda clerk know exactly how to get the glass across the counter to the customer? Pupils use the simulation to adjust the launch velocity, glass weight, base area, surface material, and the customer's position to answer that...