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This Spinner Bingo assessment also includes:
Create a winning card. Given a description of a bingo game using two spinners, pupils determine which of three cards has the greatest chance of winning. Scholars then determine which are the best numbers to put on their own cards to give them the greatest probability of winning.
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CCSS:
Adaptable
Additional Tags
Instructional Ideas
- Provide a smaller number of possibilities on the spinner to reduce the load on calculating the different possibilities
- Brainstorm what would happen if the numbers on the spinners were multiplied instead of added
Classroom Considerations
- Requires knowledge of probability and sample spaces
Pros
- Includes slides to project the problem to the class
- Contains sample responses with commentary
Cons
- None