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This Tablets of Stone—Network Communication Protocols activity also includes:
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Show your learners that the game of Telephone isn't the only way messages get mixed up. Pairs transform into the sender and receiver of a message sent in packets. At least one pupil is the messenger who either delivers, delays, or fails to deliver the packets. The class tries to come up with a protocol in to determine whether the entire message came to them and in what in order the message belongs.
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Concepts
Instructional Ideas
- Be sure pairs are unable to see whether or not the tablet gets delivered by the messenger
- After the activity, have the class research different communication protocols
Classroom Considerations
- Make copies of tablet cards and messenger action cards
Pros
- Includes black line masters for items that need to be copied
- Provides topics to guide the discussion of the need for a better protocol after the groups become frustrated
Cons
- Some of the teacher information is vague