National Research Center for Career and Technical Education
Finance: Depreciation (Double Declining)
Of particular interest to a group of business and finance pupils, this lesson explores depreciation of automobile values by comparing the double declining balance to the straight line method. Mostly this is done through a slide...
K20 LEARN
Do Placebos Kill Minotaurs?
But it's just a game! Learners play a game to learn basic concepts of statistical hypothesis testing. After using the digital-game module, pupils develop their own statistical hypotheses and test them.
Children’s Hospital of Philadelphia
Animal Research and Vaccines
Animals save lives. In small groups pupils research the role of animals in the development of vaccines. Each team investigates one disease to find out how the vaccine was developed and how animals played a role n the research. Groups...
Children’s Hospital of Philadelphia
Learning From Animals
Is all research on animals bad? Learners use a video to understand how animal research benefits humans. Pupils read about a drug modification turned deadly and the result of the 1938 Federal Food, Drug, and Cosmetic Act. Scholars use a...
Children’s Hospital of Philadelphia
The Innate Immune System
My body is my castle. Pupils learn about the innate immune system in the second lesson plan of a three-part unit on the immune system by comparing the innate immune system to a castle and moat. Groups conduct a simulation where they try...
Children’s Hospital of Philadelphia
Discovery and Development of Vaccines
Stop the spread. Pupils work through two activities to gain an understanding of vaccines and immunity. Learners research different types of vaccines and how they are made and explore the advantages and disadvantages of them. Using a...
Children’s Hospital of Philadelphia
Development of Disease and Infection
It's all in the cards. Using cards to simulate a disease's attack on the immune system, pupils develop an understanding of how the immune system and pathogens react to each other and why at times the pathogen wins. Groups play a game to...
PHET
Plinko Probability
It's a good thing the resource dropped into your radar. Young mathematicians use an app that randomly drops balls through a Plinko game and into bins. They compare the distribution to that of an ideal binomial distribution.
Howard Hughes Medical Institute
Population Genetics, Selection, and Evolution
The Hardy-Weinberg principle states that alleles and genotypes remain constant in the absence of evolutionary influences. Scholars complete a simple hands-on activity applying the Hardy-Weinberg principle to sample data. They observe how...
Mathematics Vision Project
Module 9: Statistics
All disciplines use data! A seven-lesson unit teaches learners the basics of analyzing all types of data. The unit begins with a study of the shape of data displays and the analysis of a normal distribution. Later lessons discuss the...
Social Media Toolbox
Social Media Survey
Survey says ... social media is here to stay! How do the pupils in your school use social media? Using lesson four from a 16-part series, The Social Media Toolbox, learners study surveys and create their own. The resource includes...
Shodor Education Foundation
Spinner
Go round and round to compare theoretical and experimental probabilities. Learners set the number of sectors and the number of spins for a spinner. Then, a table displays the experimental and theoretical probabilities of the spinner for...
Shodor Education Foundation
Two Colors Applet
Find the box with two green balls. The applet uses six balls, three green and three red, and hides them in three boxes. Pupils choose a box and click on it to reveal the color of balls inside. Using the chosen box, the simulation keeps...
Shodor Education Foundation
Spread of Disease
Control the spread of a contagious disease. An applet allows pupils to run a simulation on the spread of a disease. Rules govern how the disease is spread and the length of time it takes to recover. Learners view the spread visually and...
Shodor Education Foundation
Rabbits and Wolves
A change in a parameter can end in overpopulation. The resources gives pupils the opportunity to control the parameters of rabbits and wolves in a natural setting. Using the set parameters, the simulation runs and displays the population...
Shodor Education Foundation
Marbles
Grab some marbles from a bag. The applet simulates drawing marbles from a bag. Pupils determine the number of four colors of marbles in a bag and how many marbles to draw. Using information on whether order matters in the draw and if...
Shodor Education Foundation
Life
How does life evolve? The interactive provides a simulation based on the Game of Life invented by mathematician John Conway. Users can run the applet with the preset rules and settings or adjust them to view whether overpopulation or...
Shodor Education Foundation
Dice Table
Convert a table to probabilities. Pupils set up the winning rules for the sums of two dice. Using the rules, the applet fills out a table showing the winners for each combination. Learners determine the probabilities of winning for each...
Shodor Education Foundation
Crazy Choices Game
Wanna take a chance on which game is best? The resource provides three games of chance using multiple types of games. Games range from coin toss to cards. Choosing a type of game, pupils determine what wins and enter the theoretical...
Shodor Education Foundation
Buffon's Needle
Find the needle on a lined paper. Pupils run a simulation of dropping a needle on a lined paper. The probability of the needle crossing at least one line is pi/2. After each trial, the interactive displays the approximation of pi based...
Shodor Education Foundation
Racing Game with One Die
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.
Shodor Education Foundation
Experimental Probability
Spin into a dicey experiment. Pupils use a spinner or a pair of dice to determine the experimental probabilities of each outcome. The interactive allows for either, one, five, or ten consecutive experiments. Using the applet, learners...
Shodor Education Foundation
Coin Toss
Are your young mathematicians having a hard time making heads or tails of probabilities? It's no toss up—here is a resource that's sure to straighten them out! Learners run the interactive to toss a coin a different number of times....
Shodor Education Foundation
Simple Monty Hall
What's behind door number one? A fun resource lets learners simulate the classic Monty Hall probability problem. Pupils choose a door, and after they select a losing door, they decide whether to switch or stay. Using their decisions, the...