CK-12 Foundation
Sums and Differences of Independent Random Variables: Traveling Seasickness
Use a Punnett square to calculate probabilities. The resource presents a situation in which two patients are randomly selected from a group of patients with a particular illness. Pupils use the interactive to determine the likelihood...
CK-12 Foundation
Discrete Random Variables: Roll the Dice!
And the winner is ... not always who it appears to be. An interactive gives the directions for a dice game that on the surface gives one player an advantage over the other. Pupils look closer at the possible outcomes and find the...
CK-12 Foundation
Conditional Probability: Candy Store
An interactive uses a candy store to involve the pupils in conditional probabilities. Learners determine probabilities as customers purchase different types of candies and the stock decreases.
CK-12 Foundation
Geometric Probability: Dartboard
Get your class on target with probability using an exciting resource. The interactive presents three square dartboards with different target areas, which are combinations of square units. Pupils determine the probabilities of randomly...
CK-12 Foundation
Mutually Exclusive Events: Lemon Roulette!
You first! An interactive sets up a game between two friends who hope they don't find a lemon hidden under a tray. Pupils determine whether there is an advantage of going first. Individuals find the probabilities of each friend finding...
CK-12 Foundation
Counting Events: Flipping Unfair Coins
Who said life was fair? An interactive uses an area diagram to represent the probabilities of flipping unfair coins. Pupils use the diagram to calculate the probabilities of outcomes of flipping the two coins. The scholars must decide...
EngageNY
Applying Probability to Make Informed Decisions
Use simulations to determine the probabilities of events to make decisions. Class members are presented with several scenarios, some with known probabilities and others without. Groups run simulations to gather data that they then...
EngageNY
Conducting a Simulation to Estimate the Probability of an Event II
Add some randomization into simulations. The 11th installment in a series of 25 presents two new methods to use in simulations--colored disks, and random numbers. Pupils use random numbers to run simulations where the probabilities make...
EngageNY
Using Tree Diagrams to Represent a Sample Space and to Calculate Probabilities
Cultivate the tree of knowledge using diagrams with two stages. Pupils create small tree diagrams to determine the sample space in compound probability problems. The lesson uses only two decision points to introduce tree diagrams.
EngageNY
Chance Experiments with Outcomes That Are Not Equally Likely
The fifth portion of the 25-part series introduces probabilities calculated from outcomes that are not equally likely. Class members use tables to calculate probabilities of events, add outcome's probabilities, and find...
EngageNY
Chance Experiments with Equally Likely Outcomes
Take a deeper dive into equally likely probabilities. Pupils build upon their understanding of probability by determining sample spaces and outcomes. Individuals work with sample spaces and determine outcomes that are equally likely....
EngageNY
Comparing Estimated Probabilities to Probabilities Predicted by a Model
Small groups devise a plan to find the bag that contains the larger percentage of blue chips. they then institute their plans and compare results to the actual quantities in the bags.
EngageNY
The Difference Between Theoretical Probabilities and Estimated Probabilities
Flip a coin to determine whether the probability of heads is one-half. Pupils use simulated data to find the experimental probability of flipping a coin. Participants compare the long run relative frequency with the known theoretical...
EngageNY
Chance Experiments
Class members are introduced to probability using terms such as impossible, unlikely, likely, and certain. Numbers between zero and one are associated with the descriptions of probability. Pupils find the likelihood of chance experiments...
EngageNY
Mid-Module Assessment Task: Grade 7 Mathematics Module 5
Determine the probability that the class knows probability. The three-question assessment presents problems with finding the sample space and the probability, theoretical and experimental, of a variety of situations. Pupils also describe...
EngageNY
Conducting a Simulation to Estimate the Probability of an Event
How can you complete a simulation when it is not practical to determine the probability of an event? Class members learn that in some situations, it is not feasible to find the probability of an event, but they can estimate it by running...
EngageNY
Calculating Probabilities of Compound Events
Use tree diagrams with multiple branches to calculate the probabilities of compound events. Pupils use tree diagrams to find the sample space for probability problems and use them to determine the probability of compound events in the...
EngageNY
Calculating Probabilities for Chance Experiments with Equally Likely Outcomes
Calculate theoretical probabilities and compare them to experimental probabilities. Pupils build on their knowledge of experimental probabilities to determine theoretical probabilities. Participants work several problems with the...
EngageNY
Estimating Probabilities by Collecting Data
Take a spin to determine experimental probability. Small groups spin a spinner and keep track of the sums of the spins and calculate the resulting probabilities. Pupils use simulated frequencies to practice finding other probabilities to...
Mathed Up!
Probability
How likely is it to draw a blue marble? Pupils find the likelihood of events and connect that to the probability of the event. They find the probabilities of simple events and show their probabilities on a scale.
EngageNY
Games of Chance and Expected Value 2
Use expected values to analyze games of chance. The 15th installment of a 21-part module has young mathematicians looking at different games involving tickets and deciding which would be the best to play. They calculate expected payoffs...
EngageNY
Games of Chance and Expected Value 1
There's a strong chance that class members enjoy learning math through engaging games. Scholars analyze games of chance to determine long-term behavior. They learn to calculate expected value to help with this assessment.
EngageNY
Mid-Module Assessment Task: Pre-Calculus Module 5
Determine if any reteaching with a mid-module assessment task. The assessment covers the general multiplication rule, permutations and combinations, and probability distributions for discrete random variables.
EngageNY
Estimating Probability Distributions Empirically 2
Develop probability distributions from simulations. Young mathematicians use simulations to collect data. They use the data to draw graphs of probability distributions for the random variable in question.